RAGE Multiplayer 1.1.0-DP Update

/freeze was obselete and removed
/unfreeze was obselete and removed
/spectate was obselete and removed
This commit is contained in:
Siga
2020-02-24 21:18:54 +01:00
parent 0d5731fb11
commit edf06f4478
85 changed files with 804 additions and 643 deletions

View File

@@ -19,22 +19,22 @@ namespace ReallifeGamemode.Server.Services
{
class ChatService
{
public static void NotAuthorized(Client player)
public static void NotAuthorized(Player player)
{
ChatService.ErrorMessage(player, "Du kannst diesen Befehl nicht ausführen");
}
public static void PlayerNotFound(Client player)
public static void PlayerNotFound(Player player)
{
ChatService.ErrorMessage(player, "Der Spieler wurde nicht gefunden");
}
public static void ErrorMessage(Client player, string message)
public static void ErrorMessage(Player player, string message)
{
ChatService.SendMessage(player, $"~r~[FEHLER]~s~ {message}~s~.");
}
public static void SendMessage(Client player, string message)
public static void SendMessage(Player player, string message)
{
if (player == null) return;
player.SendChatMessage(message);
@@ -49,7 +49,7 @@ namespace ReallifeGamemode.Server.Services
/// <param name="factions">Die Liste an Fraktionen, die diese Nachricht bekommen sollen</param>
public static void BroadcastFaction(string message, List<Faction> factions)
{
foreach (Client c in NAPI.Pools.GetAllPlayers())
foreach (Player c in NAPI.Pools.GetAllPlayers())
{
Faction f = c.GetUser()?.Faction;
if (f != null)
@@ -94,7 +94,7 @@ namespace ReallifeGamemode.Server.Services
}
public static void BroadcastDutyAdmin(string message)
{
foreach (Client admin in GlobalHelper.DutyAdmins)
foreach (Player admin in GlobalHelper.DutyAdmins)
{
ChatService.SendMessage(admin, message);
}