RAGE Multiplayer 1.1.0-DP Update

/freeze was obselete and removed
/unfreeze was obselete and removed
/spectate was obselete and removed
This commit is contained in:
Siga
2020-02-24 21:18:54 +01:00
parent 0d5731fb11
commit edf06f4478
85 changed files with 804 additions and 643 deletions

View File

@@ -28,7 +28,7 @@ namespace ReallifeGamemode.Server.Wanted
timer.Elapsed += Timer_Elapsed;
}
public static void ResetWantedTimeToElapse(Client client)
public static void ResetWantedTimeToElapse(Player client)
{
User user = client.GetUser();
if (user.FactionId == 1 || user.FactionId == 3)
@@ -50,6 +50,8 @@ namespace ReallifeGamemode.Server.Wanted
bool isNearCop = false;
foreach (var playerCop in NAPI.Pools.GetAllPlayers())
{
if (!playerCop.IsLoggedIn()) continue;
User cop = playerCop.GetUser();
if (cop != null && (cop.FactionId == 1 || cop.FactionId == 3))
{