haus blips revive

This commit is contained in:
hydrant
2020-04-05 17:24:40 +02:00
parent cc7cd416e6
commit ee205a7f5b
3 changed files with 5 additions and 3 deletions

View File

@@ -8,9 +8,10 @@ namespace ReallifeGamemode.Server.Core.RageMP
{
class RageBlipAPI : IBlipAPI
{
public IBlip CreateBlip(uint sprite, Position position, string name, byte color, byte alpha, float scale, float drawDistance, bool shortRange)
public IBlip CreateBlip(uint sprite, Position position, string name, byte color, float scale, byte alpha = 255, float drawDistance = 0, bool shortRange = false)
{
return new RageBlip(NAPI.Blip.CreateBlip(sprite, position.ToVector3(), scale, color, name, alpha, drawDistance, shortRange));
var blip = NAPI.Blip.CreateBlip(sprite, position.ToVector3(), scale, color, name, alpha, drawDistance, shortRange);
return new RageBlip(blip);
}
}
}