Add Keine Punkte Vergabe ohne FS und keine Minus Punkte
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@@ -396,33 +396,47 @@ namespace ReallifeGamemode.Server.Managers
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Player target = PlayerService.GetPlayerByNameOrId(nameOrId);
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string playername = NAPI.Player.GetPlayerName(player);
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string targetname = NAPI.Player.GetPlayerName(target);
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using (var dbContext = new DatabaseContext())
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if (target.GetUser().DriverLicenseVehicle == false && target.GetUser().DriverLicenseBike == false)
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{
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User target2 = target.GetUser(dbContext);
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target2.Points += amount;
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dbContext.SaveChanges();
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}
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player.SendNotification($"~w~Du hast ~y~{targetname} ~b~{amount} ~w~Strafpunkte gegeben. Grund: ~g~{reason}~w~.");
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target.SendNotification($"~b~{player.GetUser().FactionRank.RankName} | {playername} ~w~hat dir ~y~{amount} ~w~Strafpunkte gegeben.", true);
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if(target.GetUser().Points >= 8)
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{
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target.SendNotification($"~w~Grund: ~g~{reason}~w~. ~x~Du hast nun ~r~8/8 ~x~Strafpunkten.", true);
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target.SendNotification($"~w~Dir wird ~r~Auo- ~w~und ~r~Motorradführerschein ~w~entzogen.", true);
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using (var dbContext = new DatabaseContext())
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{
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User target2 = target.GetUser(dbContext);
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target2.Points = 0;
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target2.DriverLicenseVehicle = false;
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target2.DriverLicenseBike = false;
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dbContext.SaveChanges();
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}
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}
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else
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{
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target.SendNotification($"~w~Grund: ~g~{reason}~w~. ~x~Du hast nun ~y~{target.GetUser().Points}/8 ~x~Strafpunkten.", true);
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if (amount > 0 && amount < 9)
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{
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using (var dbContext = new DatabaseContext())
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{
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User target2 = target.GetUser(dbContext);
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target2.Points += amount;
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dbContext.SaveChanges();
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}
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player.SendNotification($"~w~Du hast ~y~{targetname} ~b~{amount} ~w~Strafpunkte gegeben. Grund: ~g~{reason}~w~.");
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target.SendNotification($"~b~{player.GetUser().FactionRank.RankName} | {playername} ~w~hat dir ~y~{amount} ~w~Strafpunkte gegeben.", true);
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if (target.GetUser().Points >= 8)
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{
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target.SendNotification($"~w~Grund: ~g~{reason}~w~. ~x~Du hast nun ~r~8/8 ~x~Strafpunkten.", true);
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target.SendNotification($"~w~Dir wird ~r~Auo- ~w~und ~r~Motorradführerschein ~w~entzogen.", true);
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using (var dbContext = new DatabaseContext())
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{
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User target2 = target.GetUser(dbContext);
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target2.Points = 0;
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target2.DriverLicenseVehicle = false;
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target2.DriverLicenseBike = false;
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dbContext.SaveChanges();
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}
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}
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else
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{
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target.SendNotification($"~w~Grund: ~g~{reason}~w~. ~x~Du hast nun ~y~{target.GetUser().Points}/8 ~x~Strafpunkten.", true);
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}
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}
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else
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{
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player.SendNotification("~r~Du kannst nur zwischen 1 und 8 Punkte verteilen!");
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}
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}
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else
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{
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player.SendNotification("~r~Spieler hat weder Auto- noch Motorradführerschein!");
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}
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}
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#endregion
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#region Spielerinteraktionen PFEILTASTE-LINKS
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[RemoteEvent("openTradeInventory")]
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