Merge branch 'develop' of ssh://development.life-of-german.org:451/log-gtav/reallife-gamemode into develop
This commit is contained in:
@@ -25,7 +25,7 @@ export default function playerList(globalData: IGlobalData): void {
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mp.gui.cursor.show(true, true);
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mp.gui.cursor.show(true, true);
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pList = JSON.parse(playersJson);
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pList = JSON.parse(playersJson);
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pList.forEach((player) => {
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pList.forEach((player) => {
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playerlistBrowser.execute(`ad_row('${JSON.stringify(player.Id)}','${JSON.stringify(player.Name)}',0,0,'${JSON.stringify(player.Ping)}');`);
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playerlistBrowser.execute(`ad_row('${JSON.stringify(player.Id)}','${JSON.stringify(player.Name)}',${JSON.stringify(player.FactionName)},'${JSON.stringify(player.Ping)}');`);
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});
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});
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}
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}
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});
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});
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@@ -16,7 +16,6 @@
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<tr>
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<tr>
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<th>ID</th>
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<th>ID</th>
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<th>Spielername</th>
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<th>Spielername</th>
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<th>Level</th>
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<th>Fraktion</th>
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<th>Fraktion</th>
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<th>Ping</th>
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<th>Ping</th>
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</tr>
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</tr>
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@@ -1,7 +1,7 @@
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function ad_row(id, name, level, faction, ping) {
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function ad_row(id, name, faction, ping) {
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var table_id = "t1";
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var table_id = "t1";
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var table = document.getElementById(table_id);
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var table = document.getElementById(table_id);
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var rows = table.getElementsByTagName('tr').length;
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var rows = table.getElementsByTagName('tr').length;
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@@ -10,17 +10,13 @@ function ad_row(id, name, level, faction, ping) {
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var td2 = document.createElement('td');
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var td2 = document.createElement('td');
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var td3 = document.createElement('td');
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var td3 = document.createElement('td');
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var td4 = document.createElement('td');
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var td4 = document.createElement('td');
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var td5 = document.createElement('td');
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var test = faction;
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var test = level;
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var test2 = faction;
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td1.innerHTML = ''+id;
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td1.innerHTML = ''+id;
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td2.innerHTML = name.slice(1, -1);
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td2.innerHTML = name.slice(1, -1);
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td3.innerHTML = 'WIP';
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td3.innerHTML = ''+faction;
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td4.innerHTML = 'WIP';
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td4.innerHTML = ''+ping;
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td5.innerHTML = ''+ping;
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tr.appendChild(td1);
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tr.appendChild(td1);
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tr.appendChild(td2);
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tr.appendChild(td2);
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tr.appendChild(td3);
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tr.appendChild(td3);
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tr.appendChild(td4);
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tr.appendChild(td4);
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tr.appendChild(td5);
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}
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}
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@@ -609,16 +609,17 @@ namespace ReallifeGamemode.Server.Events
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}
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}
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[RemoteEvent("keyPress:O")]
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[RemoteEvent("keyPress:O")]
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public void KeyPressJ(Player player)
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public void KeyPressO(Player player)
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{
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{
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if (!player.IsLoggedIn()) return;
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if (!player.IsLoggedIn()) return;
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List<Player> players = NAPI.Pools.GetAllPlayers();
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List<Player> players = NAPI.Pools.GetAllPlayers();
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var listPlayers = players.Select(p => new
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var listPlayers = players.Select(p => new
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{
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{
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Id = p.Handle.Value,
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Id = p.Handle.Value,
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p.Name,
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p.Name,
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p.Ping,
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p.Ping,
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});
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FactionName = p.GetUser().Faction.Name,
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}) ;
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player.TriggerEvent("showPlayerlist", JsonConvert.SerializeObject(listPlayers));
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player.TriggerEvent("showPlayerlist", JsonConvert.SerializeObject(listPlayers));
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}
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}
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