Merge branch 'develop' of ssh://development.life-of-german.org:451/log-gtav/reallife-gamemode into develop

This commit is contained in:
michael.reiswich
2021-01-25 14:18:27 +01:00
4 changed files with 13 additions and 17 deletions

View File

@@ -25,7 +25,7 @@ export default function playerList(globalData: IGlobalData): void {
mp.gui.cursor.show(true, true);
pList = JSON.parse(playersJson);
pList.forEach((player) => {
playerlistBrowser.execute(`ad_row('${JSON.stringify(player.Id)}','${JSON.stringify(player.Name)}',0,0,'${JSON.stringify(player.Ping)}');`);
playerlistBrowser.execute(`ad_row('${JSON.stringify(player.Id)}','${JSON.stringify(player.Name)}',${JSON.stringify(player.FactionName)},'${JSON.stringify(player.Ping)}');`);
});
}
});

View File

@@ -16,7 +16,6 @@
<tr>
<th>ID</th>
<th>Spielername</th>
<th>Level</th>
<th>Fraktion</th>
<th>Ping</th>
</tr>

View File

@@ -1,7 +1,7 @@
function ad_row(id, name, level, faction, ping) {
function ad_row(id, name, faction, ping) {
var table_id = "t1";
var table = document.getElementById(table_id);
var rows = table.getElementsByTagName('tr').length;
@@ -10,17 +10,13 @@ function ad_row(id, name, level, faction, ping) {
var td2 = document.createElement('td');
var td3 = document.createElement('td');
var td4 = document.createElement('td');
var td5 = document.createElement('td');
var test = level;
var test2 = faction;
var test = faction;
td1.innerHTML = ''+id;
td2.innerHTML = name.slice(1, -1);
td3.innerHTML = 'WIP';
td4.innerHTML = 'WIP';
td5.innerHTML = ''+ping;
td3.innerHTML = ''+faction;
td4.innerHTML = ''+ping;
tr.appendChild(td1);
tr.appendChild(td2);
tr.appendChild(td3);
tr.appendChild(td4);
tr.appendChild(td5);
}

View File

@@ -609,16 +609,17 @@ namespace ReallifeGamemode.Server.Events
}
[RemoteEvent("keyPress:O")]
public void KeyPressJ(Player player)
public void KeyPressO(Player player)
{
if (!player.IsLoggedIn()) return;
List<Player> players = NAPI.Pools.GetAllPlayers();
var listPlayers = players.Select(p => new
{
Id = p.Handle.Value,
p.Name,
p.Ping,
});
var listPlayers = players.Select(p => new
{
Id = p.Handle.Value,
p.Name,
p.Ping,
FactionName = p.GetUser().Faction.Name,
}) ;
player.TriggerEvent("showPlayerlist", JsonConvert.SerializeObject(listPlayers));
}