Miese Corona Zeiten push für Lenhardt
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@@ -1,41 +1,32 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using GTANetworkAPI;
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using Newtonsoft.Json;
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using ReallifeGamemode.Database.Entities;
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using ReallifeGamemode.Server.Extensions;
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using ReallifeGamemode.Database.Models;
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using ReallifeGamemode.Server.Services;
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using Newtonsoft.Json;
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namespace ReallifeGamemode.Server.Finance
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{
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public class Paycheck
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{
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[JsonProperty("financialHelp")]
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public float FinancialHelp { get; set; } = 0;
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{
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[JsonProperty("financialHelp")]
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public float FinancialHelp { get; set; } = 0;
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[JsonProperty("financialInterest")]
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public float FinancialInterest { get; set; } = 0;
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[JsonProperty("financialInterest")]
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public float FinancialInterest { get; set; } = 0;
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[JsonProperty("vehicleTaxation")]
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public int VehicleTaxation { get; set; } = 0;
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[JsonProperty("vehicleTaxation")]
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public int VehicleTaxation { get; set; } = 0;
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[JsonProperty("propertyTaxation")]
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public float PropertyTaxation { get; set; } = 0;
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[JsonProperty("propertyTaxation")]
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public float PropertyTaxation { get; set; } = 0;
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[JsonProperty("wage")]
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public int Wage { get; set; } = 0;
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[JsonProperty("wage")]
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public int Wage { get; set; } = 0;
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[JsonProperty("amount")]
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public int Amount { get; set; } = 0;
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[JsonProperty("amount")]
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public int Amount { get; set; } = 0;
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[JsonProperty("rentalFees")]
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public int RentalFees { get; set; } = 0;
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[JsonProperty("rentalFees")]
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public int RentalFees { get; set; } = 0;
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[JsonProperty("healthInsurance")]
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public int HealthInsurance { get; set; } = 0;
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[JsonProperty("healthInsurance")]
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public int HealthInsurance { get; set; } = 0;
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[JsonProperty("factionMoney")]
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public int? FactionMoney { get; set; } = 0;
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@@ -53,4 +44,4 @@ namespace ReallifeGamemode.Server.Finance
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this.FactionMoney = FactionMoney;
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}
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}
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}
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}
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