Miese Corona Zeiten push für Lenhardt
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@@ -1,7 +1,4 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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using GTANetworkAPI;
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using GTANetworkAPI;
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using ReallifeGamemode.Database.Entities;
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using ReallifeGamemode.Database.Models;
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using ReallifeGamemode.Server.Extensions;
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@@ -9,25 +6,24 @@ using ReallifeGamemode.Server.Extensions;
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namespace ReallifeGamemode.Server.Wanted
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{
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public class Autowanted
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{
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public static void Check_AutoWanted(Player killerPlayer, Player copPlayer)
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{
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User killer = killerPlayer.GetUser();
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if (killer.FactionId == 1 || killer.FactionId == 3)
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return;
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User cop = copPlayer.GetUser();
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if (!cop.GetData<bool>("duty")) return;
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if (cop.FactionId == 1 || cop.FactionId == 3)
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{
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using (var dbContext = new DatabaseContext())
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public static void Check_AutoWanted(Player killerPlayer, Player copPlayer)
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{
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killer = killerPlayer.GetUser(dbContext);
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killer.GiveWanteds(copPlayer, 10, "Beamten-Mord");
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dbContext.SaveChanges();
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}
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}
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User killer = killerPlayer.GetUser();
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if (killer.FactionId == 1 || killer.FactionId == 3)
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return;
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User cop = copPlayer.GetUser();
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if (!cop.GetData<bool>("duty")) return;
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if (cop.FactionId == 1 || cop.FactionId == 3)
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{
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using (var dbContext = new DatabaseContext())
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{
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killer = killerPlayer.GetUser(dbContext);
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killer.GiveWanteds(copPlayer, 10, "Beamten-Mord");
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dbContext.SaveChanges();
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}
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}
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}
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}
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}
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}
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