*Move helptext to Center on Screen, use TriggerEvent(renderHelpTextOnScreen,text) for future changes
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@@ -115,9 +115,11 @@ export default function tuning(globalData: IGlobalData) {
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var mainMenu: NativeUI.Menu;
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mp.events.add('showTuningInfo', () => {
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mp.game.ui.setTextComponentFormat('STRING');
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mp.game.ui.addTextComponentSubstringPlayerName('Drücke ~INPUT_CONTEXT~, um dein Fahrzeug zu modifizieren');
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mp.game.ui.displayHelpTextFromStringLabel(0, true, true, -1);
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//mp.game.ui.setTextComponentFormat('STRING');
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//mp.game.ui.addTextComponentSubstringPlayerName('Drücke ~INPUT_CONTEXT~, um dein Fahrzeug zu modifizieren');
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//mp.game.ui.displayHelpTextFromStringLabel(0, true, true, -1);
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mp.events.call("renderHelpTextOnScreen", "~s~Drücke ~g~E ~s~um dein Fahrzeug zu modifizieren")
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mp.keys.bind(0x45, false, keyPressHandler);
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keyBound = true;
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