diff --git a/ReallifeGamemode.Server/Managers/InteractionManager.cs b/ReallifeGamemode.Server/Managers/InteractionManager.cs index 5d6875fc..5557ee5e 100644 --- a/ReallifeGamemode.Server/Managers/InteractionManager.cs +++ b/ReallifeGamemode.Server/Managers/InteractionManager.cs @@ -772,13 +772,13 @@ namespace ReallifeGamemode.Server.Managers if (!player.IsLoggedIn()) return; List players = NAPI.Pools.GetAllPlayers(); - var listPlayers = players.Where(p => p.GetUser().Wanteds > 0) - .Select(p => new - { - Id = p.Handle.Value, - p.Name, - wanted = p.GetUser().Wanteds, - }); + var listPlayers = players + .Select(p => new + { + Id = p.Handle.Value, + p.Name, + wanted = p.GetUser()?.Wanteds, + }).Where(u => u.wanted > 0).ToList(); if (listPlayers.Count() > 0) player.TriggerEvent("showWantedlist", JsonConvert.SerializeObject(listPlayers));