add Checkpoint Update Sani
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@@ -17,7 +17,7 @@ export default function factionInteraction(globalData: IGlobalData) {
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var sorting = 0;
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var firstSorting = true;
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var activeTask = null;
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var activeCheckpoint;
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var activeCheckpoint: CheckpointMp;
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var taskStart;
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var taskFinish;
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var taskRange;
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@@ -427,6 +427,13 @@ export default function factionInteraction(globalData: IGlobalData) {
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}
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});
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mp.events.add('updateHealCheckpoint', (xPos, yPos, zPos) => {
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if (activeTask && activeTask.Type == 1) {
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activeCheckpoint.setCoords(xPos, yPos, zPos, false, false, false, false);
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mp.game.ui.setNewWaypoint(xPos, yPos);
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}
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});
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function renderMedicGui() {
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if (activeTask) {
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rangeLeft = mp.game.gameplay.getDistanceBetweenCoords(player.position.x, player.position.y, player.position.z, taskFinish.x, taskFinish.y, taskFinish.z, true).toFixed(2);
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