add Checkpoint Update Sani
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@@ -14,6 +14,7 @@ namespace ReallifeGamemode.Server.Util
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private static Timer timer500 = new Timer(500); //0.5 seconds timer
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private static Timer timer1000 = new Timer(1000); //1 seconds timer
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private static Timer timer2500 = new Timer(2500); //2.5 seconds timer
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private static Timer timer5000 = new Timer(5000); //5 seconds timer
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private static Timer timer10000 = new Timer(10000); // 10 second timer
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private static Timer timer60000 = new Timer(60000); //60 seconds timer
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@@ -28,6 +29,9 @@ namespace ReallifeGamemode.Server.Util
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timer2500.Start();
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timer2500.Elapsed += Timer2500_Elapsed;
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timer5000.Start();
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timer5000.Elapsed += Timer5000_Elapsed;
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timer10000.Start();
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timer10000.Elapsed += Timer10000_Elapsed;
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@@ -53,6 +57,15 @@ namespace ReallifeGamemode.Server.Util
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});
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}
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private static void Timer5000_Elapsed(object sender, ElapsedEventArgs e)
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{
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NAPI.Task.Run(() =>
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{
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Medic.UpdateHealTaskCheckpoint();
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});
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}
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private static void Timer60000_Elapsed(object sender, ElapsedEventArgs e)
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{
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NAPI.Task.Run(() =>
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