Fix Revive not setting DB

This commit is contained in:
VegaZ
2021-04-05 15:06:24 +02:00
parent 53f46d28c8
commit f1c76080ed

View File

@@ -296,7 +296,6 @@ namespace ReallifeGamemode.Server.Commands
return;
}
using var dbContext = new DatabaseContext();
var nearPlayers = NAPI.Player.GetPlayersInRadiusOfPlayer(4, player);
var deadPlayer = nearPlayers.Where(i => i.GetData<bool>("isDead") == true).FirstOrDefault();
if (player == deadPlayer)
@@ -310,7 +309,8 @@ namespace ReallifeGamemode.Server.Commands
ChatService.ErrorMessage(player, "Es wurde kein toter Spieler gefunden");
return;
}
using (var dbContext = new DatabaseContext())
{
var deadPlayerUser = deadPlayer.GetUser(dbContext);
if (deadPlayerUser.Handmoney >= 100)
@@ -335,10 +335,9 @@ namespace ReallifeGamemode.Server.Commands
deadPlayer.SendNotification($"Du wurdest von ~y~{player.Name}~s~ für ~g~{100.ToMoneyString()} ~s~wiederbelebt.");
player.SendNotification($"Du hast ~y~{deadPlayer.Name}~s~ wiederbelebt und ~g~{Medic.ReviveIncome}$ ~s~für die Fraktion verdient.");
deadPlayer.SetData("isDead", false);
using (var dbContext1 = new DatabaseContext())
{
User u;
u = deadPlayer.GetUser(dbContext1);
u = deadPlayer.GetUser(dbContext);
u.Dead = false;
dbContext.SaveChanges();
}