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@@ -20,7 +20,7 @@ export default function customNametags() {
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let scale = distance / maxDistance;
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if (scale < 0.6) scale = 0.6;
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var health = player.getHealth();
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var health = player.getHealth() / 100;
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//health = health < 100 ? 0 : (health - 100) / 100;
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var armour = player.getArmour() / 100;
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