Reimplemented cloting loading on login
This commit is contained in:
@@ -25,7 +25,7 @@ namespace reallife_gamemode.Server.Events
|
|||||||
{
|
{
|
||||||
var user = loginUser.Users.SingleOrDefault(b => b.Name == player.Name);
|
var user = loginUser.Users.SingleOrDefault(b => b.Name == player.Name);
|
||||||
|
|
||||||
if(user == null)
|
if (user == null)
|
||||||
{
|
{
|
||||||
player.TriggerEvent("loginFail", "Benutzer existiert nicht! Registriere dich zuerst!");
|
player.TriggerEvent("loginFail", "Benutzer existiert nicht! Registriere dich zuerst!");
|
||||||
}
|
}
|
||||||
@@ -48,51 +48,51 @@ namespace reallife_gamemode.Server.Events
|
|||||||
player.SetData("spec", true);
|
player.SetData("spec", true);
|
||||||
player.SetData("duty", false);
|
player.SetData("duty", false);
|
||||||
|
|
||||||
if(user.IsAdmin(AdminLevel.HEADADMIN) == true)
|
if (user.IsAdmin(AdminLevel.HEADADMIN) == true)
|
||||||
{
|
{
|
||||||
player.SetData("editmode", false);
|
player.SetData("editmode", false);
|
||||||
}
|
}
|
||||||
|
|
||||||
//var userBankAccount = loginUser.UserBankAccounts.SingleOrDefault(u => u.UserId == user.Id);
|
var userBankAccount = loginUser.UserBankAccounts.SingleOrDefault(u => u.UserId == user.Id);
|
||||||
//userBankAccount.Balance = userBankAccount.Balance;
|
userBankAccount.Balance = userBankAccount.Balance;
|
||||||
|
|
||||||
//var userItems = loginUser.UserItems.ToList().FindAll(u => u.UserId == user.Id);
|
var userItems = loginUser.UserItems.ToList().FindAll(u => u.UserId == user.Id);
|
||||||
//player.SetData("items", userItems);
|
player.SetData("items", userItems);
|
||||||
|
|
||||||
//if (user.CharacterId == null)
|
if (user.CharacterId == null)
|
||||||
//{
|
{
|
||||||
// var currentPlayerCreatorDimension = (uint) NAPI.Data.GetWorldData("playerCreatorDimension");
|
var currentPlayerCreatorDimension = (uint)NAPI.Data.GetWorldData("playerCreatorDimension");
|
||||||
// currentPlayerCreatorDimension++;
|
currentPlayerCreatorDimension++;
|
||||||
// NAPI.Data.SetWorldData("playerCreatorDimension", currentPlayerCreatorDimension);
|
NAPI.Data.SetWorldData("playerCreatorDimension", currentPlayerCreatorDimension);
|
||||||
// player.Dimension = NAPI.Data.GetWorldData("playerCreatorDimension");
|
player.Dimension = NAPI.Data.GetWorldData("playerCreatorDimension");
|
||||||
// player.Position = new Vector3(402.8664, -996.4108, -99.00027);
|
player.Position = new Vector3(402.8664, -996.4108, -99.00027);
|
||||||
// player.TriggerEvent("toggleCreator");
|
player.TriggerEvent("toggleCreator");
|
||||||
//}
|
}
|
||||||
//else
|
else
|
||||||
//{
|
{
|
||||||
// CharacterCreator.ApplyCharacter(player);
|
CharacterCreator.ApplyCharacter(player);
|
||||||
// UpdateCharacterCloth.LoadCharacterDefaults(player);
|
UpdateCharacterCloth.LoadCharacterDefaults(player);
|
||||||
NAPI.Player.SpawnPlayer(player, new Vector3(user.PositionX, user.PositionY, user.PositionZ), 0);
|
NAPI.Player.SpawnPlayer(player, new Vector3(user.PositionX, user.PositionY, user.PositionZ), 0);
|
||||||
// player.TriggerEvent("draw", player.Name, player.Handle.Value);
|
player.TriggerEvent("draw", player.Name, player.Handle.Value);
|
||||||
//}
|
}
|
||||||
//if (user.Dead == true)
|
if (user.Dead == true)
|
||||||
//{
|
{
|
||||||
// if (user.IsAdmin(AdminLevel.ADMIN) == true)
|
if (user.IsAdmin(AdminLevel.ADMIN) == true)
|
||||||
// {
|
{
|
||||||
// player.TriggerEvent("startDeathTimer", true);
|
player.TriggerEvent("startDeathTimer", true);
|
||||||
// player.Health = 0;
|
player.Health = 0;
|
||||||
// }
|
}
|
||||||
// else
|
else
|
||||||
// {
|
{
|
||||||
// player.TriggerEvent("startDeathTimer", false);
|
player.TriggerEvent("startDeathTimer", false);
|
||||||
// player.Health = 0;
|
player.Health = 0;
|
||||||
// }
|
}
|
||||||
// player.SetData("isDead", true);
|
player.SetData("isDead", true);
|
||||||
//}
|
}
|
||||||
//else
|
else
|
||||||
//{
|
{
|
||||||
// player.SetData("isDead", false);
|
player.SetData("isDead", false);
|
||||||
//}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -16,9 +16,12 @@
|
|||||||
</Content>
|
</Content>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="Microsoft.EntityFrameworkCore" Version="2.1.4" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore" Version="2.2.0" />
|
||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Tools" Version="2.1.4" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Tools" Version="2.2.0">
|
||||||
<PackageReference Include="Pomelo.EntityFrameworkCore.MySql" Version="2.1.2" />
|
<PrivateAssets>all</PrivateAssets>
|
||||||
|
<IncludeAssets>runtime; build; native; contentfiles; analyzers</IncludeAssets>
|
||||||
|
</PackageReference>
|
||||||
|
<PackageReference Include="Pomelo.EntityFrameworkCore.MySql" Version="2.1.4" />
|
||||||
<PackageReference Include="Pomelo.EntityFrameworkCore.MySql.Design" Version="1.1.2" />
|
<PackageReference Include="Pomelo.EntityFrameworkCore.MySql.Design" Version="1.1.2" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup Condition="'$(ConfigurationName)' != 'ServerBuild'">
|
<ItemGroup Condition="'$(ConfigurationName)' != 'ServerBuild'">
|
||||||
|
|||||||
Reference in New Issue
Block a user