Reimplemented cloting loading on login

This commit is contained in:
hydrant
2018-12-16 20:08:52 +01:00
parent 940e581f2b
commit f3f242fb77
2 changed files with 51 additions and 48 deletions

View File

@@ -25,7 +25,7 @@ namespace reallife_gamemode.Server.Events
{
var user = loginUser.Users.SingleOrDefault(b => b.Name == player.Name);
if(user == null)
if (user == null)
{
player.TriggerEvent("loginFail", "Benutzer existiert nicht! Registriere dich zuerst!");
}
@@ -48,51 +48,51 @@ namespace reallife_gamemode.Server.Events
player.SetData("spec", true);
player.SetData("duty", false);
if(user.IsAdmin(AdminLevel.HEADADMIN) == true)
if (user.IsAdmin(AdminLevel.HEADADMIN) == true)
{
player.SetData("editmode", false);
}
//var userBankAccount = loginUser.UserBankAccounts.SingleOrDefault(u => u.UserId == user.Id);
//userBankAccount.Balance = userBankAccount.Balance;
var userBankAccount = loginUser.UserBankAccounts.SingleOrDefault(u => u.UserId == user.Id);
userBankAccount.Balance = userBankAccount.Balance;
//var userItems = loginUser.UserItems.ToList().FindAll(u => u.UserId == user.Id);
//player.SetData("items", userItems);
var userItems = loginUser.UserItems.ToList().FindAll(u => u.UserId == user.Id);
player.SetData("items", userItems);
//if (user.CharacterId == null)
//{
// var currentPlayerCreatorDimension = (uint) NAPI.Data.GetWorldData("playerCreatorDimension");
// currentPlayerCreatorDimension++;
// NAPI.Data.SetWorldData("playerCreatorDimension", currentPlayerCreatorDimension);
// player.Dimension = NAPI.Data.GetWorldData("playerCreatorDimension");
// player.Position = new Vector3(402.8664, -996.4108, -99.00027);
// player.TriggerEvent("toggleCreator");
//}
//else
//{
// CharacterCreator.ApplyCharacter(player);
// UpdateCharacterCloth.LoadCharacterDefaults(player);
NAPI.Player.SpawnPlayer(player, new Vector3(user.PositionX, user.PositionY, user.PositionZ), 0);
// player.TriggerEvent("draw", player.Name, player.Handle.Value);
//}
//if (user.Dead == true)
//{
// if (user.IsAdmin(AdminLevel.ADMIN) == true)
// {
// player.TriggerEvent("startDeathTimer", true);
// player.Health = 0;
// }
// else
// {
// player.TriggerEvent("startDeathTimer", false);
// player.Health = 0;
// }
// player.SetData("isDead", true);
//}
//else
//{
// player.SetData("isDead", false);
//}
if (user.CharacterId == null)
{
var currentPlayerCreatorDimension = (uint)NAPI.Data.GetWorldData("playerCreatorDimension");
currentPlayerCreatorDimension++;
NAPI.Data.SetWorldData("playerCreatorDimension", currentPlayerCreatorDimension);
player.Dimension = NAPI.Data.GetWorldData("playerCreatorDimension");
player.Position = new Vector3(402.8664, -996.4108, -99.00027);
player.TriggerEvent("toggleCreator");
}
else
{
CharacterCreator.ApplyCharacter(player);
UpdateCharacterCloth.LoadCharacterDefaults(player);
NAPI.Player.SpawnPlayer(player, new Vector3(user.PositionX, user.PositionY, user.PositionZ), 0);
player.TriggerEvent("draw", player.Name, player.Handle.Value);
}
if (user.Dead == true)
{
if (user.IsAdmin(AdminLevel.ADMIN) == true)
{
player.TriggerEvent("startDeathTimer", true);
player.Health = 0;
}
else
{
player.TriggerEvent("startDeathTimer", false);
player.Health = 0;
}
player.SetData("isDead", true);
}
else
{
player.SetData("isDead", false);
}
}
}
}

View File

@@ -16,9 +16,12 @@
</Content>
</ItemGroup>
<ItemGroup>
<PackageReference Include="Microsoft.EntityFrameworkCore" Version="2.1.4" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Tools" Version="2.1.4" />
<PackageReference Include="Pomelo.EntityFrameworkCore.MySql" Version="2.1.2" />
<PackageReference Include="Microsoft.EntityFrameworkCore" Version="2.2.0" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Tools" Version="2.2.0">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers</IncludeAssets>
</PackageReference>
<PackageReference Include="Pomelo.EntityFrameworkCore.MySql" Version="2.1.4" />
<PackageReference Include="Pomelo.EntityFrameworkCore.MySql.Design" Version="1.1.2" />
</ItemGroup>
<ItemGroup Condition="'$(ConfigurationName)' != 'ServerBuild'">