Finish Medic-extension; Clean up Code, remove DEBUG

This commit is contained in:
VegaZ
2021-02-13 18:07:26 +01:00
parent 49514130b3
commit f41430c5ae
2 changed files with 3 additions and 11 deletions

View File

@@ -27,10 +27,8 @@ export default function factionInteraction(globalData: IGlobalData) {
var rangeLeft;
var sortText;
var deadRespawned = false;
var isRevived = false;
var timeLeft = 0;
var deathTime;
var taskTimeout = false;
var ticketName: string;
var pointsName: string;
@@ -478,7 +476,6 @@ export default function factionInteraction(globalData: IGlobalData) {
}
mp.events.add("cutMedicEarnings", () => {
mp.gui.chat.push("DEBUG: Nur noch hälfte Verdienst!")
deadRespawned = true;
});
@@ -491,15 +488,11 @@ export default function factionInteraction(globalData: IGlobalData) {
mp.events.add('playerEnterCheckpoint', (activeCheckpoint) => {
if (deadRespawned == true) {
mp.gui.chat.push("DEBUG: Checkpoint NACH wiederbelebung des Spielers betreten")
mp.gui.chat.push("DEBUG: Hälfte ausgezahlt")
activeCheckpoint.destroy();
mp.events.callRemote("PayCutMedicEarnings");
activeTask = false;
deadRespawned = false;
timeLeft = 0;
} else {
mp.gui.chat.push("DEBUG: Checkpoint VOR wiederbelebung des Spielers betreten")
}
});
@@ -534,7 +527,8 @@ export default function factionInteraction(globalData: IGlobalData) {
timeLeft = Math.round(Math.abs(Math.floor(currentDate.getTime() / 1000) - deathTime - 60));
if (timeLeft < 1) mp.events.call("destroyMedicTaskCheckpoint");
}
/*DEBUG TIMER für die Zeit die man noch hat zur Wiederbelebung
if (deadRespawned == false) {
mp.game.graphics.drawText(timeLeft.toString() + "s ", [0.5, 0.88], {
font: 7,
@@ -553,7 +547,7 @@ export default function factionInteraction(globalData: IGlobalData) {
centre: true
});
}
}
} */
}
});
}