diff --git a/ReallifeGamemode.Server.Core/Managers/HouseManager.cs b/ReallifeGamemode.Server.Core/Managers/HouseManager.cs index c1dd3fae..182e16fb 100644 --- a/ReallifeGamemode.Server.Core/Managers/HouseManager.cs +++ b/ReallifeGamemode.Server.Core/Managers/HouseManager.cs @@ -192,6 +192,7 @@ namespace ReallifeGamemode.Server.Core.Managers .Include(h => h.Owner) .Include(h => h.BankAccount) .Include(h => h.Rentals) + .ToList() .OrderBy(h => h.Position.DistanceTo(position)) .FirstOrDefault(); } diff --git a/ReallifeGamemode.Server/Managers/TuningManager.cs b/ReallifeGamemode.Server/Managers/TuningManager.cs index 94b64cf0..d8f8268e 100644 --- a/ReallifeGamemode.Server/Managers/TuningManager.cs +++ b/ReallifeGamemode.Server/Managers/TuningManager.cs @@ -37,7 +37,7 @@ namespace ReallifeGamemode.Server.Managers if (c.IsInVehicle && c.VehicleSeat == 0) { Vehicle v = c.Vehicle; - if (v.GetServerVehicle() is FactionVehicle fV && fV.GetOwners().TrueForAll(fV => dbContext.Factions.Where(f => f.Id == fV).First().StateOwned)) + if (v.GetServerVehicle() is FactionVehicle fV && fV.GetOwners().Any(fV => dbContext.Factions.Where(f => f.Id == fV && f.StateOwned).Any())) { return; }