From f4f4b897f076afdbff299c07239f510b27b34e97 Mon Sep 17 00:00:00 2001 From: hydrant Date: Wed, 19 Sep 2018 20:14:49 +0200 Subject: [PATCH] Cleaned up code (removed unnneccessary lines / words) --- Main.cs | 2 -- Server/Events/Connect.cs | 2 +- Server/Events/Death.cs | 2 +- Server/Events/Spawn.cs | 2 +- 4 files changed, 3 insertions(+), 5 deletions(-) diff --git a/Main.cs b/Main.cs index f9e29611..e1aea960 100644 --- a/Main.cs +++ b/Main.cs @@ -11,8 +11,6 @@ namespace reallife_gamemode { public class Main : Script { - - [ServerEvent(Event.ResourceStart)] public void OnResourceStart() { diff --git a/Server/Events/Connect.cs b/Server/Events/Connect.cs index caa7ea4b..59167107 100644 --- a/Server/Events/Connect.cs +++ b/Server/Events/Connect.cs @@ -17,7 +17,7 @@ namespace reallife_gamemode.Server.Events { class Connect : Script { - [ServerEvent(GTANetworkAPI.Event.PlayerConnected)] + [ServerEvent(Event.PlayerConnected)] public void OnPlayerConnected(Client player) { diff --git a/Server/Events/Death.cs b/Server/Events/Death.cs index 4ee26dbd..4eaa85e0 100644 --- a/Server/Events/Death.cs +++ b/Server/Events/Death.cs @@ -15,7 +15,7 @@ namespace reallife_gamemode.Server.Events { public class Death : Script { - [ServerEvent(GTANetworkAPI.Event.PlayerDeath)] + [ServerEvent(Event.PlayerDeath)] public void OnPlayerDeath(Client player, Client killer, uint reason) { NAPI.Chat.SendChatMessageToPlayer(player, "Du bist durch " + killer.Name + " gestorben: " + reason.ToString()); diff --git a/Server/Events/Spawn.cs b/Server/Events/Spawn.cs index dc5f3ca2..02d3d38a 100644 --- a/Server/Events/Spawn.cs +++ b/Server/Events/Spawn.cs @@ -17,7 +17,7 @@ namespace reallife_gamemode.Server.Events public class Spawn : Script { - [ServerEvent(GTANetworkAPI.Event.PlayerSpawn)] + [ServerEvent(Event.PlayerSpawn)] public void OnPlayerSpawn(Client player) {