diff --git a/ReallifeGamemode.Server/Finance/Economy.cs b/ReallifeGamemode.Server/Finance/Economy.cs index 4ab8214d..4c551892 100644 --- a/ReallifeGamemode.Server/Finance/Economy.cs +++ b/ReallifeGamemode.Server/Finance/Economy.cs @@ -24,7 +24,7 @@ namespace ReallifeGamemode.Server.Finance public static (int, float, float) GetEconomyClass(Player client, int wage) { int bankAccount = client.GetUser().BankAccount.Balance; - float financialHelp = -(float)Math.Pow(1.0005, -(bankAccount + client.GetUser().Handmoney)) * -1000; + float financialHelp = -(float)Math.Pow(1.0001, -(bankAccount + client.GetUser().Handmoney)) * -1000; float financialInterest = 1 - (float)Math.Pow(1.00006, -wage) * 1; if (financialInterest >= 0.7) financialInterest = 0.7f;