diff --git a/Server/Services/ClientService.cs b/Server/Services/ClientService.cs index 6959b3fa..f5459efa 100644 --- a/Server/Services/ClientService.cs +++ b/Server/Services/ClientService.cs @@ -21,13 +21,14 @@ namespace reallife_gamemode.Server.Services * Gibt "null" zurück, falls kein Client gefunden wurde */ Client toReturn = null; + name = name.ToLower(); List playerList = NAPI.Pools.GetAllPlayers(); - toReturn = playerList.Find(p => p.Name == name); + toReturn = playerList.Find(p => p.Name.ToLower() == name); if(toReturn == null) { - toReturn = playerList.Find(p => p.Name.StartsWith(name)); + toReturn = playerList.Find(p => p.Name.ToLower().StartsWith(name)); } return toReturn;