diff --git a/ReallifeGamemode.Client/Interaction/factioninteraction.ts b/ReallifeGamemode.Client/Interaction/factioninteraction.ts index c491236d..aa577562 100644 --- a/ReallifeGamemode.Client/Interaction/factioninteraction.ts +++ b/ReallifeGamemode.Client/Interaction/factioninteraction.ts @@ -534,7 +534,7 @@ export default function factionInteraction(globalData: IGlobalData) { } if (deadRespawned == false) { - mp.game.graphics.drawText(timeLeft + "s", [0.5, 0.88], { + mp.game.graphics.drawText(timeLeft + "s", [0.5, 0.85], { font: 7, color: [60, 179, 113, 255], scale: [0.5, 0.5], @@ -543,7 +543,7 @@ export default function factionInteraction(globalData: IGlobalData) { }); } else { { - mp.game.graphics.drawText(timeLeft + "s", [0.5, 0.88], { + mp.game.graphics.drawText(timeLeft + "s", [0.5, 0.85], { font: 7, color: [255, 203, 145, 255], scale: [0.5, 0.5], diff --git a/ReallifeGamemode.Server/Commands/AdminCommands.cs b/ReallifeGamemode.Server/Commands/AdminCommands.cs index cb0e7a6a..afc3641a 100644 --- a/ReallifeGamemode.Server/Commands/AdminCommands.cs +++ b/ReallifeGamemode.Server/Commands/AdminCommands.cs @@ -1726,7 +1726,7 @@ namespace ReallifeGamemode.Server.Commands #endregion Admin #region ALevel1337 - /* NUR ZUM TESTEN + /*NUR ZUM TESTEN [Command("fakedeath", "~m~Benutzung:~s~ /fakedeath")] public void CmdAdmFakeDeath(Player player) { @@ -1747,8 +1747,8 @@ namespace ReallifeGamemode.Server.Commands MedicName = "none" }; Medic.AddTaskToList(reviveTask); - } - */ + }*/ + [Command("setsvar", "~m~Benutzung:~s~ /setsvar [ID] [WERT]")] public void CmdAdmSetSvar(Player player, int varId, int varValue) {