@@ -1,4 +1,4 @@
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||||
using System.Collections.Generic;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
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||||
using GTANetworkAPI;
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||||
using Newtonsoft.Json;
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||||
@@ -753,7 +753,16 @@ namespace ReallifeGamemode.Server.Managers
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public void InteractionMenu_Pay(Player player, string jsonNameOrId, string stringAmount)
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||||
{
|
||||
string nameOrId = (string)JsonConvert.DeserializeObject(jsonNameOrId);
|
||||
int amount = Int32.Parse(stringAmount);
|
||||
int amount;
|
||||
try
|
||||
{
|
||||
amount = Int32.Parse(stringAmount);
|
||||
}
|
||||
catch
|
||||
{
|
||||
player.SendNotification("~r~" + stringAmount + " ist kein gültiger Betrag.");
|
||||
return;
|
||||
}
|
||||
Player target = PlayerService.GetPlayerByNameOrId(nameOrId);
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||||
|
||||
List<Player> nearbyPlayers = NAPI.Player.GetPlayersInRadiusOfPlayer(3, player);
|
||||
@@ -769,7 +778,7 @@ namespace ReallifeGamemode.Server.Managers
|
||||
}
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||||
else if (!nearbyPlayers.Contains(target))
|
||||
{
|
||||
player.SendNotification("~r~Dieser Spieler befindet sich nicht in deiner nähe!");
|
||||
player.SendNotification("~r~Dieser Spieler befindet sich nicht in deiner Nähe!");
|
||||
}
|
||||
else if (player.GetUser().Handmoney < amount)
|
||||
{
|
||||
|
||||
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Block a user