Added waypoint to vehicle when buying
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@@ -1,40 +0,0 @@
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<!--
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* @overview Life of German Reallife - Client Gui playerlist.html
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* @author VegaZ
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* @copyright (c) 2008 - 2018 Life of German
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*-->
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<!DOCTYPE html>
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<html>
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<head>
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<meta charset="UTF-8">
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<link rel="stylesheet" href="style.css" />
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<script src="playerlist.js"></script>
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</head>
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<body>
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<div class="playerlist">
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<div id="testDiv"></div>
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<table>
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<thead>
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<tr>
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<th><center>ID</center></th>
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<th>Name</th>
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<th><center>Ping</center></th>
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</tr>
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</thead>
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<tbody id="playerData"></tbody>
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</table>
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</div>
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<script src="jquery-3.3.1.min.js"></script>
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<script>
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$(document).ready(function () {
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//var table;
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for (var player in pList) {
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$("#playerData").append("<tr><td>" + player.Id + "</td><td>" + player.Name + "</td><td>" + player.Ping + "</td></tr>");
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//table =+ tableRow;
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}
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//document.getElementById("testDiv").innerHTML = table;
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});
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</script>
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</body>
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</html>
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@@ -1,8 +0,0 @@
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$(document).ready(function () {
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mp.trig
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for (var player in pList) {
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$("#playerData").append("<tr><td>" + player.Id + "</td><td>" + player.Name + "</td><td>" + player.Ping + "</td></tr>");
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}
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});
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@@ -1,38 +0,0 @@
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/**
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* @overview Life of German Reallife - Save CSS style.css
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* @author Orangebox, hydrant, VegaZ
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* @copyright (c) 2008 - 2018 Life of German
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*/
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.playerlist {
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background-color: rgba(61, 68, 87, 0.50);
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position: absolute;
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top: 50%;
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left: 50%;
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margin-right: -50%;
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transform: translate(-50%, -50%);
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min-width: 60%;
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text-align: center;
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}
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body {
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font-family: "Roboto", sans-serif;
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-webkit-font-smoothing: antialiased;
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overflow: hidden;
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}
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td {
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align-content: stretch;
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padding-left: 10px;
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padding-right: 10px;
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box-shadow: 0 0 20px 0 rgba(0, 0, 0, 0.2), 0 0 0 0 rgba(0, 0, 0, 0.24);
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border-top: 2px double gray;
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border-bottom: 2px double gray;
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border-width: 0.5px;
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width: auto;
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}
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table {
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margin: auto;
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align-self:center;
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width: 100%;
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}
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@@ -52,6 +52,8 @@ require('./Tuning/main.js');
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require('./Tuning/sync.js');
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require('./Tuning/sirensilence.js');
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require('./util/waypoint.js');
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require('./vehiclesync/vehiclesync.js');
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require('./vehiclesync/smoothtrottle.js');
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require('./vehiclesync/vehicleindicators.js');
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3
ReallifeGamemode.Client/util/waypoint.js
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3
ReallifeGamemode.Client/util/waypoint.js
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@@ -0,0 +1,3 @@
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mp.events.add("SERVER:Util_setWaypoint", (x, y) => {
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mp.game.ui.setNewWaypoint(x, y);
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});
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@@ -127,7 +127,7 @@ namespace ReallifeGamemode.Server.Managers
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if (!(sVeh is ShopVehicle)) return;
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ShopVehicle shopVehicle = (ShopVehicle)sVeh;
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int price = shopVehicle.Price;
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CarDealerBusinessBase business = (CarDealerBusinessBase)GetBusiness(shopVehicle.BusinessId);
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CarDealerBusinessBase business = GetBusiness(shopVehicle.BusinessId) as CarDealerBusinessBase;
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TransactionResult result = BankManager.TransferMoney(player.GetUser(), business, price, "Auto gekauft");
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if(result == TransactionResult.SENDER_NOT_ENOUGH_MONEY)
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{
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@@ -135,7 +135,9 @@ namespace ReallifeGamemode.Server.Managers
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return;
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}
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Vector3 spawnPos = business.CarSpawnPositon;
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Vector3 spawnPos = business.CarSpawnPositon.Around(3);
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player.TriggerEvent("SERVER:Util_setWaypoint", spawnPos.X, spawnPos.Y);
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UserVehicle newVeh = new UserVehicle
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{
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@@ -149,7 +151,6 @@ namespace ReallifeGamemode.Server.Managers
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PrimaryColor = 111,
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SecondaryColor = 111,
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Active = true,
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NumberPlate = ""
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};
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using(var dbContext = new DatabaseContext())
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