fix drop weapon create
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@@ -560,6 +560,7 @@ namespace ReallifeGamemode.Server.Managers
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Vector3 textPos = dropPosition;
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if (iItem is IWeaponDealItem obj)
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{
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player.ClearAttachments();
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dropPosition.Z -= 1.05f;
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grndObject = NAPI.Object.CreateObject(3666746839, dropPosition, new Vector3(0, 0, r.Next(0, 360)), 255, 0);
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}
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