Add Inventory-Backend

This commit is contained in:
VegaZ
2018-12-09 22:44:52 +01:00
parent 47694ea343
commit f783a889c7
7 changed files with 143 additions and 44 deletions

View File

@@ -54,6 +54,7 @@ mp.events.add("showInventory", (invWeight, itemArr) => {
show = true; show = true;
mp.game.graphics.requestStreamedTextureDict("itemimages", true); mp.game.graphics.requestStreamedTextureDict("itemimages", true);
} else { } else {
mp.events.callRemote('saveInventory', items);
mp.gui.chat.activate(true); mp.gui.chat.activate(true);
mp.gui.cursor.show(false, false); mp.gui.cursor.show(false, false);
show = false; show = false;
@@ -93,7 +94,7 @@ mp.events.add("render", () => {
mp.game.graphics.set2dLayer(3); mp.game.graphics.set2dLayer(3);
//SPRITES + ITEMANZAHL //SPRITES + ITEMANZAHL
for (var currentItem = 0; currentItem < items.length; currentItem++) { for (var currentItem = 0; currentItem < items.length; currentItem++) {
if (items[currentItem][4] !== "null") { if (items[currentItem][4] !== "-1") {
mp.game.graphics.drawSprite("itemimages", items[currentItem][0].toLowerCase(), grid[parseInt(items[currentItem][4] - 1)][0], grid[parseInt(items[currentItem][4] - 1)][1], rWidth / 8, rWidth / 5, 0, 255, 255, 255, 255); mp.game.graphics.drawSprite("itemimages", items[currentItem][0].toLowerCase(), grid[parseInt(items[currentItem][4] - 1)][0], grid[parseInt(items[currentItem][4] - 1)][1], rWidth / 8, rWidth / 5, 0, 255, 255, 255, 255);
mp.game.graphics.drawText("(~y~" + items[currentItem][3] + "~s~)", [grid[parseInt(items[currentItem][4] - 1)][0] + (sizeMul / 2) - 0.008, grid[parseInt(items[currentItem][4] - 1)][1] + 0.05], { mp.game.graphics.drawText("(~y~" + items[currentItem][3] + "~s~)", [grid[parseInt(items[currentItem][4] - 1)][0] + (sizeMul / 2) - 0.008, grid[parseInt(items[currentItem][4] - 1)][1] + 0.05], {
font: 0, font: 0,
@@ -252,7 +253,7 @@ mp.events.add('click', (x, y, upOrDown, leftOrRight, relativeX, relativeY, world
if (isMouseOverItem(x, y) && dragItem === null) { if (isMouseOverItem(x, y) && dragItem === null) {
dragItem = hoverItem; dragItem = hoverItem;
oldDragSlot = items[dragItem][4]; oldDragSlot = items[dragItem][4];
items[dragItem][4] = "null"; items[dragItem][4] = "-1";
} }
} }
@@ -270,7 +271,7 @@ mp.events.add('click', (x, y, upOrDown, leftOrRight, relativeX, relativeY, world
} else if (isItemOverSameItem(x, y)) { } else if (isItemOverSameItem(x, y)) {
var newAmount = parseInt(items[stackToItem][3]) + parseInt(items[dragItem][3]); var newAmount = parseInt(items[stackToItem][3]) + parseInt(items[dragItem][3]);
items[stackToItem][3] = newAmount.toString(); items[stackToItem][3] = newAmount.toString();
items.splice(dragItem, 1); items[dragItem][4] = "-1";
dragItem = null; dragItem = null;
hoverItem = null; hoverItem = null;
} else { } else {
@@ -290,7 +291,7 @@ mp.events.add('click', (x, y, upOrDown, leftOrRight, relativeX, relativeY, world
if (isMouseOverItem(x, y) && dragItem === null) { if (isMouseOverItem(x, y) && dragItem === null) {
dragItem = hoverItem; dragItem = hoverItem;
oldDragSlot = items[hoverItem][4]; oldDragSlot = items[hoverItem][4];
bufferItem = [items[hoverItem][0], items[hoverItem][1], items[hoverItem][2], items[hoverItem][3], items[hoverItem][4]] bufferItem = [items[hoverItem][0], items[hoverItem][1], items[hoverItem][2], items[hoverItem][3], items[hoverItem][4], items[hoverItem][5]];
items[hoverItem][3]--; items[hoverItem][3]--;
} }
} }
@@ -303,15 +304,15 @@ mp.events.add('click', (x, y, upOrDown, leftOrRight, relativeX, relativeY, world
if (dragItem !== null) { if (dragItem !== null) {
if (isMouseOverFreeSlot(x, y)) { if (isMouseOverFreeSlot(x, y)) {
items.push([items[dragItem][0], items[dragItem][1], items[dragItem][2], "1", actFreeSlot.toString()]); items.push([items[dragItem][0], items[dragItem][1], items[dragItem][2], "1", actFreeSlot.toString(), "-1"]);
if (items[hoverItem][3] === 0) { if (items[hoverItem][3] === 0) {
items.splice(hoverItem, 1); items[hoverItem][4] = "-1";
} }
dragItem = null; dragItem = null;
hoverItem = null; hoverItem = null;
} else if (isItemOverSameItem(x, y)) { } else if (isItemOverSameItem(x, y)) {
items[stackToItem][3]++; items[stackToItem][3]++;
items.splice(hoverItem, 1); items[hoverItem][4] = "-1";
bufferItem = null; bufferItem = null;
dragItem = null; dragItem = null;
hoverItem = null; hoverItem = null;

View File

@@ -42,17 +42,19 @@ mp.keys.bind(0x45, false, function () {
}); });
//I //Spielerliste //I //Inventar
mp.keys.bind(0x49, false, function () { mp.keys.bind(0x49, false, function () {
if (!chat) { if (!chat) {
mp.events.callRemote("keyPress:I"); mp.events.callRemote("keyPress:I");
//mp.events.call("showPlayerlist");
} }
}); });
//J //J //Spielerliste
mp.keys.bind(0x4A, false, function () { mp.keys.bind(0x4A, false, function () {
if (!chat) {
mp.events.callRemote("keyPress:J"); mp.events.callRemote("keyPress:J");
//mp.events.call("showPlayerlist");
}
}); });
//K //Dienstkleidung //K //Dienstkleidung

View File

@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1 version https://git-lfs.github.com/spec/v1
oid sha256:dba019dfe6643a9825df882fe92ac77605a85feffcff226d70ce5351f12b8180 oid sha256:dcf279344c11eb9eac1801e56e6fa11172e577ff415363338c5f38d2d1152b31
size 24064 size 33792

View File

@@ -109,6 +109,12 @@ namespace reallife_gamemode.Server.Events
} }
[RemoteEvent("keyPress:I")] [RemoteEvent("keyPress:I")]
public void KeyPressI(Client player) public void KeyPressI(Client player)
{
if (!player.IsLoggedIn()) return;
InventoryManager.GetUserItems(player);
}
[RemoteEvent("keyPress:J")]
public void KeyPressJ(Client player)
{ {
if (!player.IsLoggedIn()) return; if (!player.IsLoggedIn()) return;
List<Client> players = NAPI.Pools.GetAllPlayers(); List<Client> players = NAPI.Pools.GetAllPlayers();
@@ -125,33 +131,6 @@ namespace reallife_gamemode.Server.Events
} }
player.TriggerEvent("fetchPlayerList", JsonConvert.SerializeObject(ListPlayers)); player.TriggerEvent("fetchPlayerList", JsonConvert.SerializeObject(ListPlayers));
} }
[RemoteEvent("keyPress:J")]
public void KeyPressJ(Client player)
{
if (!player.IsLoggedIn()) return;
var user = player.GetUser();
var inventoryWeight = 0;
using (var context = new DatabaseContext())
{
List<UserItem> userItems = context.UserItems.ToList().FindAll(i => i.UserId == user.Id);
string[][] items = new string[userItems.Count][];
foreach (var item in userItems)
{
IItem iItem = InventoryManager.GetItemById(item.ItemId);
var currentItemWeight = iItem.Gewicht * item.Amount;
inventoryWeight += currentItemWeight;
items[userItems.IndexOf(item)] = new string[5];
items[userItems.IndexOf(item)][0] = iItem.Name;
items[userItems.IndexOf(item)][1] = iItem.Description;
items[userItems.IndexOf(item)][2] = iItem.Gewicht.ToString();
items[userItems.IndexOf(item)][3] = item.Amount.ToString();
items[userItems.IndexOf(item)][4] = item.Slot.ToString();
}
player.TriggerEvent("showInventory", inventoryWeight, items);
}
}
[RemoteEvent("keyPress:K")] [RemoteEvent("keyPress:K")]
public void KeyPressK(Client player) public void KeyPressK(Client player)
{ {

View File

@@ -0,0 +1,23 @@
using reallife_gamemode.Server.Inventory.Interfaces;
using System;
using System.Collections.Generic;
using System.Text;
/**
* @overview Life of German Reallife - Inventory Items Hamburger (Hamburger.cs)
* @author VegaZ
* @copyright (c) 2008 - 2018 Life of German
*/
namespace reallife_gamemode.Server.Inventory.Items
{
public class Holz : FoodItem, IItem
{
public int Id => 4;
public string Name => "Holz";
public string Description => "Ich und mein Holz.";
public int Gewicht => 1000;
public string Einheit => "g";
public override int HpAmount => 20;
}
}

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@@ -0,0 +1,23 @@
using reallife_gamemode.Server.Inventory.Interfaces;
using System;
using System.Collections.Generic;
using System.Text;
/**
* @overview Life of German Reallife - Inventory Items Hamburger (Hamburger.cs)
* @author VegaZ
* @copyright (c) 2008 - 2018 Life of German
*/
namespace reallife_gamemode.Server.Inventory.Items
{
public class Kraftstoff : FoodItem, IItem
{
public int Id => 5;
public string Name => "Kraftstoff";
public string Description => "Der Stoff gibt dir Kraft.";
public int Gewicht => 1000;
public string Einheit => "g";
public override int HpAmount => 20;
}
}

View File

@@ -2,6 +2,7 @@
using reallife_gamemode.Model; using reallife_gamemode.Model;
using reallife_gamemode.Server.Commands; using reallife_gamemode.Server.Commands;
using reallife_gamemode.Server.Entities; using reallife_gamemode.Server.Entities;
using reallife_gamemode.Server.Extensions;
using reallife_gamemode.Server.Inventory.Interfaces; using reallife_gamemode.Server.Inventory.Interfaces;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
@@ -33,7 +34,7 @@ namespace reallife_gamemode.Server.Managers
NAPI.Util.ConsoleOutput($"Loading Item {item.Name}"); NAPI.Util.ConsoleOutput($"Loading Item {item.Name}");
if (Activator.CreateInstance(item) is IItem o) if (Activator.CreateInstance(item) is IItem o)
{ {
if(GetItemById(o.Id) != null) if (GetItemById(o.Id) != null)
{ {
throw new InvalidOperationException($"Double ItemID found: {o.Id} | {o.Name}"); throw new InvalidOperationException($"Double ItemID found: {o.Id} | {o.Name}");
} }
@@ -63,12 +64,82 @@ namespace reallife_gamemode.Server.Managers
dbContext.SaveChanges(); dbContext.SaveChanges();
if(userItem.Amount == 0) if (userItem.Amount == 0)
{ {
dbContext.Remove(userItem); dbContext.Remove(userItem);
dbContext.SaveChanges(); dbContext.SaveChanges();
} }
} }
} }
public static void GetUserItems(Client player)
{
var user = player.GetUser();
var inventoryWeight = 0;
using (var context = new DatabaseContext())
{
List<UserItem> userItems = context.UserItems.ToList().FindAll(i => i.UserId == user.Id);
string[][] items = new string[userItems.Count][];
foreach (var item in userItems)
{
IItem iItem = GetItemById(item.ItemId);
var currentItemWeight = iItem.Gewicht * item.Amount;
inventoryWeight += currentItemWeight;
items[userItems.IndexOf(item)] = new string[6];
items[userItems.IndexOf(item)][0] = iItem.Name;
items[userItems.IndexOf(item)][1] = iItem.Description;
items[userItems.IndexOf(item)][2] = iItem.Gewicht.ToString();
items[userItems.IndexOf(item)][3] = item.Amount.ToString();
items[userItems.IndexOf(item)][4] = item.Slot.ToString();
items[userItems.IndexOf(item)][5] = item.Id.ToString();
}
player.TriggerEvent("showInventory", inventoryWeight, items);
}
}
[RemoteEvent("saveInventory")]
public void SavePlayerInteroy(Client player, string[][] itemArray)
{
var user = player.GetUser();
string[][] items = new string[itemArray.Length][];
List<UserItem> userItems = new List<UserItem>();
using (var context = new DatabaseContext())
{
foreach (var item in items)
{
UserItem cItem = new UserItem
{
Amount = int.Parse(item[3]),
ItemId = GetItemByName(item[0]).Id,
UserId = user.Id,
Slot = int.Parse(item[4]),
};
if (item[5] == "-1")
{
player.SendChatMessage("Item hinzugefügt");
context.Add(cItem);
}
else if(cItem.Slot == -1)
{
player.SendChatMessage("Item gelöscht");
UserItem fItem = context.UserItems.FirstOrDefault(i => i.Id == int.Parse(item[5]));
userItems.Remove(fItem);
}
else
{
player.SendChatMessage("Item geändert");
UserItem fItem = context.UserItems.FirstOrDefault(i => i.Id == int.Parse(item[5]));
fItem.Amount = cItem.Amount;
fItem.Slot = cItem.Slot;
}
}
context.SaveChanges();
}
}
} }
} }