diff --git a/ReallifeGamemode.Server/WeaponDeal/WeaponDealManager.cs b/ReallifeGamemode.Server/WeaponDeal/WeaponDealManager.cs index af93e062..82d3f6bf 100644 --- a/ReallifeGamemode.Server/WeaponDeal/WeaponDealManager.cs +++ b/ReallifeGamemode.Server/WeaponDeal/WeaponDealManager.cs @@ -97,6 +97,11 @@ namespace ReallifeGamemode.Server.WeaponDeal string vehName = NAPI.Vehicle.GetVehicleDisplayName(factionVehicle.Model); + if (user.Faction.Id == 3 || user.Faction.Id == 1) + { + msg = "Du kannst nun die Waffenlieferung nun abholen."; + } + ChatService.BroadcastFaction($"~y~[WAFFENDEAL]~s~ {msg}", user.Faction); ChatService.SendMessage(client, $"~y~[WAFFENDEAL]~s~ Steige in den {vehName} ein und fahre zum Waffendeal."); fVeh.SetData("weaponDeal", true);