set blip color in one function

This commit is contained in:
hydrant
2021-04-05 16:26:12 +02:00
parent 072be07e98
commit f8237c84bb
7 changed files with 134 additions and 315 deletions

View File

@@ -100,42 +100,7 @@ namespace ReallifeGamemode.Server.Events
var userItems = dbContext.UserItems.Where(u => u.UserId == user.Id).ToList();
player.SetData("items", userItems);
switch (user.FactionId)
{
case null:
player.SetSharedData("blipColor", 0);
player.SetSharedData("nameTagColor", 0);
break;
case 0:
player.SetSharedData("blipColor", 0);
player.SetSharedData("nameTagColor", 0);
break;
case 8:
player.SetSharedData("blipColor", 83);
player.SetSharedData("nameTagColor", 8);
break;
case 7:
player.SetSharedData("blipColor", 52);
player.SetSharedData("nameTagColor", 7);
break;
case 4:
player.SetSharedData("blipColor", 5);
player.SetSharedData("nameTagColor", 4);
break;
case 9:
player.SetSharedData("blipColor", 25);
player.SetSharedData("nameTagColor", 9);
break;
default:
player.SetSharedData("blipColor", 0);
player.SetSharedData("nameTagColor", 0);
break;
}
user.SetBlipAndNametagColor();
if (user.CharacterId == null)
{