Fix SaniHeal / GZ-Edit

This commit is contained in:
VegaZ
2021-03-23 19:26:15 +01:00
parent 7629ef1e55
commit f9d0afd4d4
3 changed files with 17 additions and 9 deletions

View File

@@ -76,8 +76,8 @@ mp.keys.bind(0x65, false, function () {
//NUM0
mp.keys.bind(0x60, false, function () {
if (gzEdit && editorState == 1 && editPoint == null) {
editorState = 2;
squarItUp();
reloadGangZoneEditor();
gzEdit = false;
}
});
@@ -224,9 +224,9 @@ function renderVisualHelp() {
centre: false
});
} else if (editorState == 1) {
if (editPoint != null) {
mp.game.graphics.drawText("Welchen Eckpunkt möchtest du bearbeiten? Drücke ~g~NUM1-4\n"+
"~s~Oder drücke ~g~NUM-0 ~s~ für die Finalisierung", [editVisualHelpX, editVisualHelpY],
if (editPoint == null) {
mp.game.graphics.drawText("Welchen Eckpunkt möchtest du bearbeiten? \nDrücke ~g~NUM1-4\n"+
"~s~Oder drücke ~g~NUM-0 ~s~ zum Beenden", [editVisualHelpX, editVisualHelpY],
{
font: 0,
color: [255, 255, 255, 255],