Merge develop into feature/inventory-system
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@@ -1,10 +1,4 @@
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using System;
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using System.ComponentModel.DataAnnotations;
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using System.ComponentModel.DataAnnotations.Schema;
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using System.Configuration;
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using Microsoft.EntityFrameworkCore;
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using Microsoft.EntityFrameworkCore.Metadata;
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using Microsoft.Extensions.Configuration;
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using Microsoft.EntityFrameworkCore;
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/**
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* @overview Life of German Reallife - DatabaseContext.cs
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@@ -37,11 +31,15 @@ namespace reallife_gamemode.Model
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}
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//User
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public DbSet<Server.Entities.Ban> Bans { get; set; }
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public DbSet<Server.Entities.Character> Characters { get; set; }
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public DbSet<Server.Entities.CharacterCloth> CharacterClothes { get; set; }
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public DbSet<Server.Entities.DutyCloth> DutyClothes { get; set; }
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public DbSet<Server.Entities.ClothCombination> ClothCombinations { get; set; }
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public DbSet<Server.Entities.User> Users { get; set; }
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public DbSet<Server.Entities.UserVehicle> UserVehicles { get; set; }
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public DbSet<Server.Entities.UserBankAccount> UserBankAccounts { get; set; }
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public DbSet<Server.Entities.Ban> Bans { get; set; }
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public DbSet<Server.Entities.Character> Characters { get; set; }
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//Inventar
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public DbSet<Server.Entities.UserItem> UserItems { get; set; }
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@@ -62,6 +60,7 @@ namespace reallife_gamemode.Model
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//Saves
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public DbSet<Server.Saves.SavedBlip> Blips { get; set; }
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public DbSet<Server.Entities.Door> Doors { get; set; }
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public DbSet<Server.Entities.GotoPoint> GotoPoints { get; set; }
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public DbSet<Server.Saves.SavedMarker> Markers { get; set; }
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public DbSet<Server.Saves.SavedPed> Peds { get; set; }
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@@ -69,5 +68,8 @@ namespace reallife_gamemode.Model
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public DbSet<Server.Saves.SavedTextLabel> TextLabels { get; set; }
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public DbSet<Server.Saves.SavedVehicle> Vehicles { get; set; }
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public DbSet<Server.Entities.ShopVehicle> ShopVehicles { get; set; }
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// Control Panel
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public DbSet<Server.Entities.News> News { get; set; }
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}
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}
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