Adapted Save- and LoadManager to new Vehicle System
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@@ -1,4 +1,6 @@
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using GTANetworkAPI;
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using reallife_gamemode.Server.Entities;
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using reallife_gamemode.Server.Extensions;
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using System.Collections.Generic;
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namespace reallife_gamemode.Server.Managers
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@@ -19,7 +21,12 @@ namespace reallife_gamemode.Server.Managers
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{
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if(c.IsInVehicle)
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{
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c.TriggerEvent("showTuningInfo", c.GetData("duty"));
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Vehicle v = c.Vehicle;
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if(v.GetServerVehicle() is FactionVehicle fV && fV.GetFaction().StateOwned)
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{
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return;
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}
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c.TriggerEvent("showTuningInfo");
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}
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};
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