diff --git a/Server/Events/Connect.cs b/Server/Events/Connect.cs index 543a7c20..cd81172c 100644 --- a/Server/Events/Connect.cs +++ b/Server/Events/Connect.cs @@ -23,6 +23,11 @@ namespace reallife_gamemode.Server.Events [ServerEvent(Event.PlayerConnected)] public void OnPlayerConnected(Client player) { + if(!(player.SocialClubName == "VegasZ") || (player.SocialClubName == "datgame_") || (player.SocialClubName == "xSprite")) + { + player.Kick(); + return; + } player.SetData("isLoggedIn", false); player.Position = new Vector3(-1883.736, -781.4911, -10); player.FreezePosition = true;