Fix Gangwar #2

This commit is contained in:
VegaZ
2021-03-29 21:33:25 +02:00
parent af88a52e0d
commit fb3fbbbcf3

View File

@@ -28,7 +28,8 @@
GET_FIRST_BLIP_INFO_ID: "0x1BEDE233E6CD2A1F",
GET_NEXT_BLIP_INFO_ID: "0x14F96AA50D6FBEA7",
DOES_BLIP_EXIST: "0xA6DB27D19ECBB7DA",
SET_BLIP_COORDS: "0xAE2AF67E9D9AF65D"
SET_BLIP_COORDS: "0xAE2AF67E9D9AF65D",
SET_BLIP_FLASH_INTERVAL: "0xAA51DB313C010A7E"
};
var Gangturf = class {
@@ -240,14 +241,15 @@
}
self._status = "attack";
self.attacker = args[1];
self.blip.setFlashes(true);
//self.blip.setFlashes(true);
mp.game.invoke(Natives.SET_BLIP_FLASHES, self.blip, true);
mp.game.invoke(Natives.SET_BLIP_FLASH_INTERVAL, self.blip, 1000)
return;
}
if (status == "normal") {
self._status = "normal";
self.blip.setFlashes(false);
mp.game.invoke(Natives.SET_BLIP_FLASHES, self.blip, false);
//self.blip.setFlashes(false);
//mp.game.invoke(Natives.SET_BLIP_FLASHES, self.blip, false);
return;
}
if (status == "conquered") {
@@ -255,7 +257,7 @@
self._status = "normal";
self.owner = args[0];
self.attacker = null;
self.blip.setFlashes(false);
//self.blip.setFlashes(false);
mp.game.invoke(Natives.SET_BLIP_FLASHES, self.blip, false);
self.setColor(self.owner)
@@ -590,7 +592,7 @@
for (var i = 0; i < gangturfs.length; i++) {
let turf = gangturfs[i];
turf.setValue(values[i]);
turf.render();
//turf.render();
}
});
}