diff --git a/ReallifeGamemode.Server/Commands/AdminCommands.cs b/ReallifeGamemode.Server/Commands/AdminCommands.cs index 77deb2aa..bc4721e4 100644 --- a/ReallifeGamemode.Server/Commands/AdminCommands.cs +++ b/ReallifeGamemode.Server/Commands/AdminCommands.cs @@ -336,7 +336,7 @@ namespace ReallifeGamemode.Server.Commands message = Regex.Replace(message, "(~[a-zA-Z]~)|(!{(.*)})", ""); - ChatService.BroadcastAdmin("~r~[ADMINCHAT]~s~ " + player.GetUser().AdminLevel.GetName() + " " + player.Name + "~w~: " + message, AdminLevel.ADMIN); + ChatService.BroadcastAdmin("~b~[ADMINCHAT]~s~ " + player.GetUser().AdminLevel.GetName() + " " + player.Name + "~w~: " + message, AdminLevel.ADMIN); } [Command("freeze", "~m~Benutzung: ~s~/freeze [Spieler]")] @@ -2147,7 +2147,7 @@ namespace ReallifeGamemode.Server.Commands if (!weatherBefore.Equals(weatherAfter)) { ChatService.SendMessage(player, "~w~Wetter geändert: " + NAPI.World.GetWeather()); - NAPI.Notification.SendNotificationToAll("Das Wetter wurde von ~g~ " + player.Name + " ~s~ auf ~g~" + NAPI.World.GetWeather() + "~s~ geändert.", true); + NAPI.Notification.SendNotificationToAll("Das Wetter wurde von ~g~" + player.Name + " ~s~auf ~g~" + NAPI.World.GetWeather() + "~s~ geändert.", true); } else {