für siga
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@@ -21,14 +21,14 @@ namespace ReallifeGamemode.Server.DrivingSchool
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//BEGIN
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new Vector3(-745.6191, -1285.735, 4.947221),
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new Vector3(-704.5242, -1246.765, 9.885977),
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new Vector3(-669.0187, -1277.192, 10.29253),
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new Vector3(-673.0675, -1266.652, 10.29717),
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new Vector3(-646.1747, -1293.238, 10.28384),
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new Vector3(-510.7098, -916.9164, 25.10735),
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new Vector3(-492.6284, -860.5167, 29.89526),
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new Vector3(-450.3232, -841.7007, 30.3698),
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new Vector3(17.09636, -973.2763, 29.01929),
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new Vector3(76.66012, -999.568, 28.97918),
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//SLALOM
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new Vector3(-14.43704, -1719.955, 28.98133),
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new Vector3(-12.64976, -1751.287, 28.91913),
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new Vector3(6.008641, -1767.067, 28.91265),
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new Vector3(12.80635, -1752.094, 28.91877),
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@@ -45,8 +45,8 @@ namespace ReallifeGamemode.Server.DrivingSchool
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new Vector3(111.6519, -1822.466, 26.03703),
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//SCHROTTPLATZ
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new Vector3(-394.8713, -1734.21, 19.23653),
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new Vector3(-468.9609, -1687.248, 18.56528),
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new Vector3(-475.5448, -1670.373, -18.34653),
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new Vector3(-459.7604, -1696.029, 18.62012),
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new Vector3(-475.5448, -1670.373, 18.34653),
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new Vector3(-453.5338, -1665.695, 18.64714),
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new Vector3(-449.6863, -1680.451, 18.66275),
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new Vector3(-467.9489, -1728.37, 18.27419),
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@@ -55,7 +55,7 @@ namespace ReallifeGamemode.Server.DrivingSchool
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new Vector3(-509.998, -1691.828, 18.91303),
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new Vector3(-526.3292, -1685.291, 18.83323),
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new Vector3(-551.9138, -1651.865, 18.81676),
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new Vector3(-520.2884, -1632.388, 17.41465),
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new Vector3(-529.8453, -1626.317, 17.41884),
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new Vector3(-491.7721, -1648.275, 17.43219),
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new Vector3(-550.9622, -1662.636, 18.82121),
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new Vector3(-496.3094, -1736.833, 18.33857),
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@@ -78,15 +78,13 @@ namespace ReallifeGamemode.Server.DrivingSchool
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private static void EntityEnterBusinessColShape(ColShape colShape, Client client)
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{
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if (client.IsInVehicle || !client.IsLoggedIn()) return;
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client.TriggerEvent("drivingSchoolMenu");
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//client.TriggerEvent("SERVER:Business_ShowMenuHelp");
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}
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private static void EntityExitBusinessColShape(ColShape colShape, Client client)
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{
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client.TriggerEvent("removeDrivingSchoolMenu");
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//client.TriggerEvent("SERVER:Business_RemoveHelp", true);
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}
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[RemoteEvent("startDrivingSchool")]
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@@ -106,13 +104,94 @@ namespace ReallifeGamemode.Server.DrivingSchool
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if (veh == null || veh.DisplayName != "Buffalo")
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{
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return;
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} else
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}
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else
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{
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ChatService.SendMessage(user, "Gut nun kann die Prüfung losgehen");
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user.TriggerEvent("stopTimer");
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CheckPointHandle.StartCheckPointRoute(user, DrivingRoute, 0, 1);
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CheckPointHandle.StartCheckPointRoute(user, DrivingRoute, 0, 1, "drivingSchoolEvent");
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}
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}
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[RemoteEvent("drivingSchoolEvent")]
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public void DrivingSchoolEvent(Client user, int checkpoint)
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{
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ChatService.Broadcast("CP " + checkpoint);
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if (checkpoint == 0 || checkpoint == 4)
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{
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ChatService.SendMessage(user, "Halte an der Kreuzung kurz an");
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}
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else if (checkpoint == 1 || checkpoint == 5)
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{
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user.TriggerEvent("waitHere", user, DrivingRoute.ElementAt(checkpoint), 2000);
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}
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else if (checkpoint == 2)
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{
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user.TriggerEvent("checkWait");
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ChatService.SendMessage(user, "Schaue an der nächsten Kreuzung nach rechts");
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}
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else if (checkpoint == 3)
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{
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//0.74850505590443884 -0.04975615441799164
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Single angle1 = (float)0.7485050;
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Single angle2 = (float)-0.0497561;
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user.TriggerEvent("lookDirection", "rechts", angle1, angle2);
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}
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else if (checkpoint == 6)
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{
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user.TriggerEvent("checkWait");
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}
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else if (checkpoint == 7)
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{
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user.TriggerEvent("checkWait");
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ChatService.SendMessage(user, "Schaue an der nächsten Kreuzung nach links");
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}
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}
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else if (checkpoint == 8)
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{
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Single angle1 = (float)0.9669561;
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Single angle2 = (float)0.3818159;
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user.TriggerEvent("lookDirection", "links", angle1, angle2);
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}
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else if (checkpoint == 9)
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{
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ChatService.SendMessage(user, "Fahre nun Slalom an den Laternen");
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}
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else if (checkpoint == 20)
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{
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ChatService.SendMessage(user, "Verlasse nun den Parkplatz");
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}
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else if (checkpoint == 24)
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{
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ChatService.SendMessage(user, "Parke gleich seitlich ein");
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}
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else if (checkpoint == 25)
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{
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bool parked = false;
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float rotation;
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while (!parked)
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{
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rotation = user.Vehicle.Rotation.Z;
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if (rotation >= 333.913 && rotation <= 354.6108)
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{
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ChatService.SendMessage(user, "Perfekt!");
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parked = true;
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}
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System.Threading.Thread.Sleep(100);
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}
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}
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}
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[Command("ld", "~m~Benutzung: ~s~/lt")]
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public void CmdAdminLt(Client player)
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{
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Vehicle veh = player.Vehicle;
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ChatService.Broadcast("x: " + veh.Rotation.X + " | y: " + veh.Rotation.Y + " | z: " + veh.Rotation.Z);
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//player.TriggerEvent("lookDirectionTesting", veh);
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}
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}
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}
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