Fixed wanterd save on escape
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@@ -75,8 +75,8 @@ namespace ReallifeGamemode.Server.Wanted
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{
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ChatService.HQMessage(player.Name + " konnte solange abtauchen, sodass er nicht mehr gesucht wird.");
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user.SetBlipAndNametagColor();
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dbContext.SaveChanges();
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}
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dbContext.SaveChanges();
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}
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if (!isNearCop)
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