add motorstart other factions at weapontransport
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@@ -38,7 +38,18 @@ namespace ReallifeGamemode.Server.Events
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}
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else if (sV is FactionVehicle fV)
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{
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if (!fV.GetOwners().Contains(u.FactionId ?? 0) && !state && !(u.IsAdmin(AdminLevel.HEADADMIN) && player.IsAdminDuty()))
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if (fV.Model == VehicleHash.Burrito3 && u.FactionId == 1
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|| fV.Model == VehicleHash.Burrito3 && u.FactionId == 3
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|| fV.Model == VehicleHash.Burrito3 && u.FactionId == 7
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|| fV.Model == VehicleHash.Burrito3 && u.FactionId == 8
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|| fV.Model == VehicleHash.Policet && u.FactionId == 1
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|| fV.Model == VehicleHash.Policet && u.FactionId == 3
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|| fV.Model == VehicleHash.Policet && u.FactionId == 7
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|| fV.Model == VehicleHash.Policet && u.FactionId == 8)
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{
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VehicleStreaming.SetEngineState(v, !state);
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}
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else if (!fV.GetOwners().Contains(u.FactionId ?? 0) && !state && !(u.IsAdmin(AdminLevel.HEADADMIN) && player.IsAdminDuty()))
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{
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player.SendNotification("~r~Du hast keinen Schlüssel.");
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return;
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