diff --git a/ReallifeGamemode.Client/util/animationSync.ts b/ReallifeGamemode.Client/util/animationSync.ts index f33cfdad..b275fa88 100644 --- a/ReallifeGamemode.Client/util/animationSync.ts +++ b/ReallifeGamemode.Client/util/animationSync.ts @@ -86,7 +86,7 @@ export default function animationSync() { if (playAnim) { loadAnimDict(animDict, function () { - mp.players.exists(entity) && 0 !== entity.handle && entity.taskPlayAnim(animDict, animName, 1, 0, -1, parseInt(flag), 0, !1, !1, !1) + mp.players.exists(entity) && 0 !== entity.handle && entity.taskPlayAnim(animDict, animName, 1, 0, duration, parseInt(flag), 0, !1, !1, !1) }); playAnim = false;