player.SendChatMessage -> ChatService.SendMessage

This commit is contained in:
hydrant
2019-05-23 11:44:36 +02:00
parent 993f9972cd
commit ffafe085f9
12 changed files with 147 additions and 144 deletions

View File

@@ -264,16 +264,16 @@ namespace ReallifeGamemode.Server.Managers
switch (type)
{
case "use":
player.SendChatMessage("use item: " + iItem.Name);
ChatService.SendMessage(player, "use item: " + iItem.Name);
if (iItem == null)
{
player.SendChatMessage("Dieses Essen existiert nicht.");
ChatService.SendMessage(player, "Dieses Essen existiert nicht.");
return;
}
if (fItem == null)
{
player.SendChatMessage("Du hast dieses Item nicht");
ChatService.SendMessage(player, "Du hast dieses Item nicht");
return;
}
@@ -282,19 +282,19 @@ namespace ReallifeGamemode.Server.Managers
usableItemObj.Use(fItem);
player.TriggerEvent("removeItem", itemId, amount);
}
else player.SendChatMessage("not useable");
else ChatService.SendMessage(player, "not useable");
break;
case "drop":
if (iItem == null)
{
player.SendChatMessage("Dieses Item existiert nicht.");
ChatService.SendMessage(player, "Dieses Item existiert nicht.");
return;
}
if (fItem == null)
{
player.SendChatMessage("Du hast dieses Item nicht");
ChatService.SendMessage(player, "Du hast dieses Item nicht");
return;
}