using GTANetworkAPI; using reallife_gamemode.Model; using reallife_gamemode.Server.Entities; using System; using System.Collections.Generic; using System.Linq; using System.Text; /** * @overview Life of German Reallife - Client Extension (ClientExtension.cs) * @author hydrant * @copyright (c) 2008 - 2018 Life of German */ namespace reallife_gamemode.Server.Extensions { public static class ClientExtension { public static User GetUser(this Client client) { using(DatabaseContext dbContext = new DatabaseContext()) { return dbContext.Users.FirstOrDefault(u => u.Name == client.Name); } } public static Faction GetFaction(this Client client) { return client.GetUser()?.Faction ?? null; } } }