Bootstrapper
Used to cancel events.
Event has no parameters.
Event has no parameters.
Event Params: resourceName
Event Params: resourceName
Event Params: mapName, map
Event Params: client, message
Event has no parameters.
Event Params: entity
Event Params: entity
Event Params: entity, oldModel
Event Params: client
Event Params: ip, serial, rgscName, rgscId, cancel
Event Params: client
Event Params: client
Event Params: client, killer, reason
Death reason can be of either or
Event Params: client, healthLoss, armorLoss
Event Params: client, pickup
Event Params: client, oldWeaponHash, newWeaponHash
Event Params: client
Event Params: checkpoint, client
Event Params: checkpoint, client
Event Params: colShape, client
Event Params: colShape, client
Event Params: client, vehicle, seatID
Event Params: client, vehicle
Event Params: client, vehicle, seatID
Event Params: client, vehicle
Event Params: vehicle, bodyHealthLoss, engineHealthLoss
Event Params: vehicle
Event Params: vehicle
Event Params: vehicle, oldValue
Event Params: vehicle, index
Event Params: vehicle, index
Event Params: vehicle, index
Event Params: vehicle, trailer
Occurs when an exception is thrown in managed code, before the runtime searches
the call stack for an exception handler in the application domain.
Event Params: exception
Occurs when an exception is not caught.
Event Params: exception
An invalid event for internal usage
public static bool operator ==(Entity left, Entity right) => left?.Value == right?.Value;
public static bool operator !=(Entity left, Entity right) => left?.Value != right?.Value;
GTANetworkInternals.RemoteEventResponseHandler.Push((int)player.Value, requestId, callback.Method, callback.Target);
void SetPlayerDefaultClothes(Client player);
Runs thread-safe API code on main thread.
should be in ms (milliseconds)