using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Net; using System.Threading.Tasks; using Microsoft.AspNetCore; using Microsoft.AspNetCore.Hosting; using Microsoft.Extensions.Configuration; using Microsoft.Extensions.Logging; namespace ReallifeGamemode.DataService { public class Program { public static void Main(string[] args) { BuildWebHost(args).Run(); } public static IWebHost BuildWebHost(string[] args) { return WebHost.CreateDefaultBuilder(args) .ConfigureLogging((ctx, l) => { l.AddLog4Net(Path.Combine(ctx.HostingEnvironment.ContentRootPath, "log4net.config")); }) .UseStartup() .UseKestrel(k => { k.Listen(IPAddress.Any, 5000); }) .Build(); } } }