using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations.Schema; using System.Text; namespace ReallifeGamemode.Database.Entities.Logs.Chat { public abstract class ChatLogEntry { [DatabaseGenerated(DatabaseGeneratedOption.Identity)] public long Id { get; set; } [ForeignKey(nameof(UserId))] public User User { get; set; } public int UserId { get; set; } public string Text { get; set; } [DatabaseGenerated(DatabaseGeneratedOption.Identity)] public DateTime Time { get; set; } } }