using System; using System.Collections.Generic; using System.Runtime.Serialization; using System.Text; namespace ReallifeGamemode.Server.Types { public enum AdminLevel { PLAYER = 0, MAPPING = 1, ENTWICKLUNG = 2, SUPPORTER = 3, ADMIN = 4, ADMIN2 = 5, ADMIN3 = 6, HEADADMIN = 1337, PROJEKTLEITUNG = 1338 } }