using ReallifeGamemode.Server.Inventory.Interfaces; using System; using System.Collections.Generic; using System.Text; /** * @overview Life of German Reallife - Inventory Items Hamburger (Hamburger.cs) * @author VegaZ * @copyright (c) 2008 - 2018 Life of German */ namespace ReallifeGamemode.Server.Inventory.Items { public class Pistol50 : WeaponDealItem { public override int Id => 11; public override string Name => "Pistol50"; public override string Description => "Waffe"; public override int Gewicht => 1180; public override string Einheit => "g"; public override uint Object => 3666746839; //3061944032 public override int Price => 0; } }