using System; using GTANetworkAPI; /** * @overview Life of German Reallife - Server Factions Medic MedicTask.cs * @author VegaZ * @copyright (c) 2008 - 2018 Life of German */ namespace ReallifeGamemode.Server.Factions.Medic { public class MedicTask { public string Victim { get; set; } public Vector3 Position { get; set; } public MedicTaskType Type { get; set; } public string CauseOfDeath { get; set; } public string Description { get; set; } public string Caller { get; set; } public DateTime Time { get; set; } public int TimeLeft { get; set; } public string MedicName { get; set; } } public enum MedicTaskType { REVIVE, HEAL, FIRE } }