using ReallifeGamemode.Database.Entities; using ReallifeGamemode.Server.Inventory.Interfaces; /** * @overview Life of German Reallife - Inventory Items Hamburger (Hamburger.cs) * @author VegaZ * @copyright (c) 2008 - 2018 Life of German */ namespace ReallifeGamemode.Server.Inventory.Items { public class Cannabis : DropItem, IIllegalItem { public override int Id => 108; public override string Name => "Cannabis"; public override string Description => "kein brokkoli"; public override int Gewicht => 2; public override string Einheit => "g"; public override uint Object => 3076948544; public override int Price => 0; public override bool Legal => false; public int PriceForConfiscation { get; } = 15; } }