using System; using System.Collections.Generic; using System.Text; namespace ReallifeGamemode.Server.Types { [Flags] public enum AnimationFlags { Loop = 1 << 0, StopOnLastFrame = 1 << 1, OnlyAnimateUpperBody = 1 << 4, AllowPlayerControl = 1 << 5, Cancellable = 1 << 7 } }