import * as NativeUI from '../libs/NativeUI'; const Menu = NativeUI.Menu; const UIMenuItem = NativeUI.UIMenuItem; const UIMenuListItem = NativeUI.UIMenuListItem; const UIMenuCheckboxItem = NativeUI.UIMenuCheckboxItem; const BadgeStyle = NativeUI.BadgeStyle; const Point = NativeUI.Point; const ItemsCollection = NativeUI.ItemsCollection; const Color = NativeUI.Color; const { x: screenX, y: screenY } = mp.game.graphics.getScreenActiveResolution(0, 0); let rxC = 0.5; let ryC = 0.4; let rWidth = 0.4; let sX = (screenX * 0.1 / 1000); let sY = (screenY * 0.1 / 1000); let eX = sX - 0.1; let eY = sY - 0.1; let sizeMul = 0.08; let yMul = 1.8; export default function playerInteraction(globalData: GlobalData) { var nearbyPlayers = []; let screenRes = mp.game.graphics.getScreenResolution(0, 0); var tradeRequest; var tradeRequester; var timerBarSize = 0.5; var tradeTimeLeft; var tradeTime; var tradeTimeEnd; var tradeSelection = "none"; var tradeSelectHover = "none"; var acceptColor = 100; var declineColor = 100; var hoverItem; var tempSlot2; var receivedTradePrize; var receivedTradeItems = [[]]; var receivedTradeGrid = []; receivedTradeGrid[0] = [0.3375, 0.5] receivedTradeGrid[1] = [0.4195, 0.5] receivedTradeGrid[2] = [0.5015, 0.5] receivedTradeGrid[3] = [0.5835, 0.5] receivedTradeGrid[4] = [0.6655, 0.5] mp.events.add("showPlayerInteraction", (nearPlayerArr) => { mp.gui.chat.activate(false); nearbyPlayers = JSON.parse(nearPlayerArr); globalData.InMenu = true; let playerInteractionMenu = new Menu("Spielerinteraktion", "", new Point(0, screenRes.y / 2), null, null); let playerSelect = new UIMenuListItem("Mit", "~y~W\u00e4hle den Spieler aus.", new ItemsCollection(nearbyPlayers)); playerInteractionMenu.AddItem(playerSelect); playerInteractionMenu.AddItem(new UIMenuItem("Handeln", "Sende dem Spieler eine Handlungsanfrage")); let cancelItem = new UIMenuItem("Schlie\u00dfen", "Schlie\u00dft die Spielerinteraktion"); cancelItem.BackColor = new Color(213, 0, 0); cancelItem.HighlightedBackColor = new Color(229, 57, 53); playerInteractionMenu.AddItem(cancelItem); playerInteractionMenu.Visible = true; playerInteractionMenu.ItemSelect.on((item) => { if (item.Text === "Handeln") { mp.events.callRemote("openTradeInventory", playerSelect.SelectedValue); playerInteractionMenu.Visible = false; mp.gui.chat.activate(true); globalData.InMenu = false; } else if (item.Text === "Schlie\u00dfen") { playerInteractionMenu.Visible = false; mp.gui.chat.activate(true); globalData.InMenu = false; } }); playerInteractionMenu.MenuClose.on(() => { mp.gui.chat.activate(true); globalData.InMenu = false; }); }); mp.events.add("showTradeRequest", (tradeRequesterName, tradeItemsArr, tradePrizeSent) => { receivedTradeItems = tradeItemsArr; receivedTradePrize = tradePrizeSent; mp.gui.cursor.show(true, true); tradeRequester = tradeRequesterName; tradeRequest = true; tradeTime = new Date().getTime(); tradeTimeEnd = tradeTime + 30000; }); mp.events.add("render", () => { if (tradeRequest) { var pos = mp.gui.cursor.position; var actualTime = new Date().getTime(); tradeTimeLeft = (tradeTimeEnd - actualTime) / 1000; mp.game.graphics.set2dLayer(1); mp.game.graphics.drawRect(0.5, 0.5, 0.5, 0.3, 255, 255, 255, 200); mp.game.graphics.drawText("Handelsanfrage von ~y~" + tradeRequester + " ~s~ für ~g~" + receivedTradePrize + "$", [0.5, 0.5 - 0.13], { font: 7, color: [112, 128, 144, 254], scale: [0.7, 0.7], outline: true, centre: false }); mp.game.graphics.set2dLayer(2); for (var slots = 0; slots < receivedTradeGrid.length; slots++) { mp.game.graphics.drawRect(receivedTradeGrid[slots][0], receivedTradeGrid[slots][1], sizeMul, sizeMul * yMul, 112, 128, 144, 254); mp.game.graphics.drawText((tempSlot2 = slots + 1).toString(), [receivedTradeGrid[slots][0] - (sizeMul / 2) + 0.006, receivedTradeGrid[slots][1] - (sizeMul / 2 * yMul)], { font: 7, color: [69, 255, 0, 254], scale: [0.3, 0.3], outline: true, centre: false }); } mp.game.graphics.set2dLayer(3); //SPRITES + ITEMANZAHL if (receivedTradeItems.length !== 0) { for (var currentItem = 0; currentItem < receivedTradeItems.length; currentItem++) { if (receivedTradeItems[currentItem][4] !== "-1") { mp.game.graphics.drawSprite("itemimages", receivedTradeItems[currentItem][0].toLowerCase(), receivedTradeGrid[receivedTradeItems[currentItem][4] - 1][0], receivedTradeGrid[receivedTradeItems[currentItem][4] - 1][1], rWidth / 8, rWidth / 5, 0, 255, 255, 255, 255); mp.game.graphics.drawText("(~y~" + receivedTradeItems[currentItem][3] + "~s~)", [receivedTradeGrid[receivedTradeItems[currentItem][4] - 1][0] + (sizeMul / 2) - 0.008, receivedTradeGrid[receivedTradeItems[currentItem][4] - 1][1] + 0.05], { font: 0, color: [255, 255, 255, 255], scale: [0.25, 0.25], outline: true, centre: false }); } } } mp.game.graphics.set2dLayer(4); isMouseOverButton(pos[0], pos[1]); mp.game.graphics.drawRect(0.5 - 0.07, 0.5 + 0.1, 0.06, 0.04, 100, acceptColor, 100, 250); mp.game.graphics.drawRect(0.5 + 0.07, 0.5 + 0.1, 0.06, 0.04, declineColor, 100, 100, 250); mp.game.graphics.set2dLayer(5); mp.game.graphics.drawText("~g~Annehmen", [0.5 - 0.07, 0.5 + 0.08], { font: 4, color: [112, 128, 144, 254], scale: [0.6, 0.6], outline: true, centre: false }); mp.game.graphics.drawText("~r~Ablehnen", [0.5 + 0.07, 0.5 + 0.08], { font: 4, color: [112, 128, 144, 254], scale: [0.6, 0.6], outline: true, centre: false }); mp.game.graphics.set2dLayer(6); if (isMouseOverTradeItem(pos[0], pos[1])) { mp.game.graphics.drawRect(pos[0] / screenX, pos[1] / screenY + 0.055, 0.14, 0.08, 0, 0, 0, 220); var hoverItemP = [receivedTradeItems[hoverItem][0], receivedTradeItems[hoverItem][1], receivedTradeItems[hoverItem][2], receivedTradeItems[hoverItem][3]]; //NAME mp.game.graphics.drawText("~g~" + hoverItemP[0], [pos[0] / screenX, pos[1] / screenY + 0.02], { font: 4, color: [255, 255, 255, 255], scale: [0.4, 0.4], outline: true, centre: false }); //BESCHREIBUNG mp.game.graphics.drawText(hoverItemP[1], [pos[0] / screenX, pos[1] / screenY + 0.04], { font: 4, color: [255, 255, 255, 255], scale: [0.35, 0.35], outline: true, centre: false }); //EINZELGEWICHT mp.game.graphics.drawText("~y~" + hoverItemP[2] + "g~s~ * " + hoverItemP[3] + "~s~ = ~y~" + hoverItemP[2] * hoverItemP[3] + "g", [pos[0] / screenX, pos[1] / screenY + 0.06], { font: 4, color: [255, 255, 255, 255], scale: [0.35, 0.35], outline: true, centre: false }); } mp.game.graphics.set2dLayer(7); timerBarSize = tradeTimeLeft / 30 * 0.5; if (tradeTimeLeft > 0) { mp.game.graphics.drawText(tradeTimeLeft.toFixed(0), [0.5, 0.5 + 0.1312], { font: 7, color: [255, 255, 255, 255], scale: [0.35, 0.35], outline: true, centre: false }); mp.game.graphics.drawRect(0.5, 0.5 + 0.1412, timerBarSize, 0.018, 255, 0, 0, 250); } else { tradeSelection = "timeup"; mp.events.callRemote('tradeDecision', tradeSelection, JSON.stringify(receivedTradeItems), tradeRequester); tradeRequest = false; mp.gui.cursor.show(false, false); } } }); function isMouseOverButton(cX, cY) { if (tradeRequest) { var x = cX / screenX; var y = cY / screenY; if (x > 0.5 - 0.07 - 0.03 && x < 0.5 - 0.07 + 0.03 && y > 0.5 + 0.1 - 0.02 && y < 0.5 + 0.1 + 0.02) { acceptColor = 255; tradeSelectHover = "accept"; return true; } else if (x > 0.5 + 0.07 - 0.03 && x < 0.5 + 0.07 + 0.03 && y > 0.5 + 0.1 - 0.02 && y < 0.5 + 0.1 + 0.02) { declineColor = 255; tradeSelectHover = "decline"; return true; } else { acceptColor = 100; declineColor = 100; return false; } } } function isMouseOverTradeItem(cX, cY) { if (tradeRequest) { var x = cX / screenX; var y = cY / screenY; var a; var b; var c; for (var s = 0; s < 5; s++) { a = receivedTradeGrid[s][0] - x; b = receivedTradeGrid[s][1] - y; c = Math.sqrt(a * a + b * b); var invSlot = (s + 1); if (c < sizeMul / 2) { for (var i = 0; i < receivedTradeItems.length; i++) { if (parseInt(receivedTradeItems[i][4]) === invSlot) { hoverItem = i; return true; } } } } } } mp.events.add('click', (x, y, upOrDown, leftOrRight, relativeX, relativeY, worldPosition, hitEntity) => { var cX = x / screenX; var cY = y / screenY; if (tradeRequest) { //LINKE MAUSTASTE //RUNTER if (upOrDown === "down" && leftOrRight === "left") { if (isMouseOverButton(x, y)) { if (tradeSelectHover === "accept") { tradeSelection = "accept"; } else if (tradeSelectHover === "decline") { tradeSelection = "decline"; } mp.events.callRemote('tradeDecision', tradeSelection, JSON.stringify(receivedTradeItems), tradeRequester, receivedTradePrize); tradeRequest = false; receivedTradePrize = null; mp.gui.cursor.show(false, false); } } } }); }