using Microsoft.EntityFrameworkCore.Migrations; namespace ReallifeGamemode.Migrations { public partial class FactionWeaponsRemovedHash : Migration { protected override void Up(MigrationBuilder migrationBuilder) { migrationBuilder.DropColumn( name: "WeaponHash", table: "FactionWeapons"); } protected override void Down(MigrationBuilder migrationBuilder) { migrationBuilder.AddColumn( name: "WeaponHash", table: "FactionWeapons", nullable: false, defaultValue: 0); } } }